A Shockbyte Rust Server
15.204.152.20:24078 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 9h. The force wipe · high confidence
- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 22d 9hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:10 UTCFW 12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
A Shockbyte Rust Server ranking: what position does it hold?
Rank #10,985 over the last seven days in player hours: A Shockbyte Rust Server, inside the top 49% of ranked servers.
Is A Shockbyte Rust Server busy?
0 of 40 slots are filled on A Shockbyte Rust Server at the moment. The seven-day average player count stands at 0, and the highest point was 1. The busiest time in the last 48 hours was 01:00 UTC, when the average player count was 1.
Tags and Filters
How should the tags on A Shockbyte Rust Server be interpreted?
Read by the game's server browser, the tags A Shockbyte Rust Server publishes are: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): Slots: 40; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set. Current players, queue and world creation time come from the tags and appear at the top of this page.
A Shockbyte Rust Server in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include A Shockbyte Rust Server: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
A Shockbyte Rust Server Rust version: which one?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on A Shockbyte Rust Server smooth?
For the past 48 hours, server fps averaged 117, never dropping below 36. The entity count reached 93,280, covering buildings, deployables and all other world objects. At its highest, memory usage was 3,629 MB. A climbing entity count and low fps are felt by players as lag.
A Shockbyte Rust Server uptime and reliability: what are they?
The server is online: A Shockbyte Rust Server. According to its reported uptime, the last restart was about 19 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 20 September 2026.
What is the location of A Shockbyte Rust Server?
There is no region published by A Shockbyte Rust Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 15.204.152.20:24078.
Rules & Map
Which map is used on A Shockbyte Rust Server?
On A Shockbyte Rust Server, the map is procedural, size 4,000 with seed 1996107046, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What are the settings and rules for A Shockbyte Rust Server?
A gather rate is not given in the name A Shockbyte Rust Server. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Community is its browser category. VAC: on.
Wipe Schedule
A Shockbyte Rust Server wipe schedule: what does it show?
The force wipe is the one monthly wipe on A Shockbyte Rust Server. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world dates from 12 days 14 hours.
What happens on wipe day on A Shockbyte Rust Server?
Across its recent wipes, the busiest point averaged 0 players. 0 hours into the latest wipe, the crowd reached its peak.
How to Join
A Shockbyte Rust Server joining: how is it done?
Use the F1 console: client.connect 15.204.152.20:24078. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp40- Max players Slots: 40.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.