A Shockbyte Rust Server
15.204.152.75:29922 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 20:38 UTC 1d ago | – | – | – | 0 |
| Tue 13 Oct, 20:24 UTC 1d ago | – | – | – | 0 |
| Tue 13 Oct, 18:26 UTC 1d ago | – | – | – | 0 |
| Tue 13 Oct, 18:16 UTC 1d ago | – | – | – | 0 |
| Fri 9 Oct, 16:54 UTC 5d ago | – | – | – | 1 |
| Fri 9 Oct, 16:19 UTC 5d ago | – | – | – | 0 |
| Fri 9 Oct, 15:49 UTC 5d ago | – | – | – | 0 |
| Fri 9 Oct, 15:26 UTC 5d ago | 2 | halved by day 3 | 4.1 days | 0 |
| Tue 6 Oct, 17:16 UTC 8d ago | 2 | held half | 2.9 days | 0 |
Similar servers
Quick answers
Player Count
What is the rank of A Shockbyte Rust Server?
In the top 30% of all ranked servers, A Shockbyte Rust Server is #6,581 on player hours for the last seven days.
How many players are on A Shockbyte Rust Server?
0 of 2 slots are filled on A Shockbyte Rust Server at the moment. The average player count over the last seven days is 0, with a peak of 2. The busiest time in the last 48 hours was 21:00 UTC, when the average player count was 0.
Tags and Filters
What is the meaning of the tags on A Shockbyte Rust Server?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Rust survival, standard; mp2 (Max players): Slot count is 2; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Game build number: 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does A Shockbyte Rust Server appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include A Shockbyte Rust Server are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Overview
A Shockbyte Rust Server Rust version: which one?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781. Your game has to match the protocol to connect; Steam takes care of updating it.
How smooth is the performance on A Shockbyte Rust Server?
For the past 48 hours, server fps averaged 136, never dropping below 2. Buildings, deployables and the rest of the world accounted for up to 102,952 entities. At its highest, memory usage was 4,069 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of A Shockbyte Rust Server?
The server is online: A Shockbyte Rust Server. About 1 hours ago is when it last restarted, based on its uptime. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by BestRustServers.xyz on 6 October 2026.
What is the location of A Shockbyte Rust Server?
There is no region published by A Shockbyte Rust Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 15.204.152.75:29922.
Rules and Settings
Which map is used on A Shockbyte Rust Server?
On A Shockbyte Rust Server, the map is procedural, size 4,250 with seed 50000, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
A Shockbyte Rust Server rules and settings: what are they?
No gather rate appears in the name of A Shockbyte Rust Server. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. VAC: on.
Wipe Schedule
When does A Shockbyte Rust Server wipe?
A new world arrives on A Shockbyte Rust Server every few hours, and no wipe schedule is kept; those resets are not wipes.
How to Join
How can I connect to A Shockbyte Rust Server?
Enter client.connect 15.204.152.75:29922 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp2- Max players Slot count is 2.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Game build number: 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.