A Shockbyte Rust Server
15.204.152.98:25465 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 4.7 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 23 Sep, 22:22 UTC 20d ago | 1 | – | running | 1 |
| Sat 19 Sep, 05:46 UTC 25d ago | 1 | halved by day 2 | 4.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does A Shockbyte Rust Server sit in the rankings?
In the top 72% of all ranked servers, A Shockbyte Rust Server is #15,903 on player hours for the last seven days.
How many players are on A Shockbyte Rust Server?
The current player count for A Shockbyte Rust Server is 0, out of 40 slots. The average player count over the last seven days is 0.
Server Tags
How should the tags on A Shockbyte Rust Server be interpreted?
Read by the game's server browser, the tags A Shockbyte Rust Server publishes are: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): The server has 40 slots; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs165217 (Build): Running build 165217; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain A Shockbyte Rust Server?
The BestRustServers.xyz lists that include A Shockbyte Rust Server are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Details
What Rust version is A Shockbyte Rust Server on?
The combination is Rust network protocol 2633 and build 165217 on Linux for A Shockbyte Rust Server. Steam updates your game automatically, but it needs to match the protocol to join.
How smooth is the performance on A Shockbyte Rust Server?
For the past 48 hours, server fps averaged 236, never dropping below 223. The entity count reached 8,395, covering buildings, deployables and all other world objects. Memory use peaked at 3,689 MB. Players feel lag when fps is low and entity count climbs.
A Shockbyte Rust Server uptime and reliability: what are they?
A Shockbyte Rust Server is currently online. About 16 days 3 hours ago is when it last restarted, based on its uptime. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 19 September 2026.
Where can A Shockbyte Rust Server be found?
No region is given by A Shockbyte Rust Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 15.204.152.98:25465.
Rules & Map
A Shockbyte Rust Server map: which one is it?
On A Shockbyte Rust Server, the map is procedural, size 1,500 with seed 50000, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What are the settings and rules for A Shockbyte Rust Server?
A gather rate is not given in the name A Shockbyte Rust Server. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. VAC: on.
Wipe Information
When does A Shockbyte Rust Server wipe?
Too few wipes are on record for A Shockbyte Rust Server to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 20 days 20 hours.
On A Shockbyte Rust Server, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half the peak was lost by day 2.
Connect
What is the process to join A Shockbyte Rust Server?
Enter client.connect 15.204.152.98:25465 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp40- Max players The server has 40 slots.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Protocol 2633: join only if your game matches this version.
cs165217- Build Running build 165217.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.