deto's server
15.204.68.209:23362 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 10:38 UTC 1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does deto's server sit in the rankings?
In the top 72% of all ranked servers, deto's server is #15,900 on player hours for the last seven days.
How many players are on deto's server?
The server deto's server is currently offline; it was last seen 34 hours ago. The average player count over the last seven days is 0.
Tags & Lists
How should the tags on deto's server be interpreted?
Read by the game's server browser, the tags deto's server publishes are: gmrust (Game mode): Survival as standard in Rust; mp12 (Max players): Slot count is 12; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Game build number: 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does deto's server appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include deto's server are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Details
deto's server Rust version: which one?
The combination is Rust network protocol 2634 and build 167781 on Linux for deto's server. Steam updates your game automatically, but it needs to match the protocol to join.
deto's server performance: is it smooth?
Its average server fps over the last 48 hours was 239, with a low of 235. Buildings, deployables and the rest of the world accounted for up to 48,515 entities. Memory use peaked at 2,617 MB. What players experience as lag is low fps combined with a rising entity count.
How reliable is deto's server and is it online?
Offline now for deto's server, last seen 34 hours ago. About 5 hours ago is when it last restarted, based on its uptime. It was up 6% of the time over the last 7 full days, 10 of 168 hours. The first time BestRustServers.xyz saw it was on 20 September 2026.
What is the location of deto's server?
There is no region published by deto's server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 15.204.68.209:23362.
Rules & Map
What is the map on deto's server?
Generated by the game, the map on deto's server is procedural, size 3,000, seed 50000. On RustMaps, from this page, the same size and seed show the same map.
What are the settings and rules for deto's server?
The name deto's server carries no gather multiplier. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. VAC: off.
Wipe Information
deto's server wipe schedule: what does it show?
The record holds too few wipes for deto's server to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 42 hours.
Connect
deto's server joining: how is it done?
Use the F1 console: client.connect 15.204.68.209:23362. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp12,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp12- Max players Slot count is 12.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Game build number: 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.