ChudL™
15.204.68.243:27849 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 8.4 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 3
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 08:06 UTC 8d ago | 0 | – | running | 0 |
| Sat 19 Sep, 23:03 UTC 25d ago | 2 | halved by day 3 | 16.4 days | 0 |
| Sat 19 Sep, 10:45 UTC 25d ago | 2 | – | 0.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of ChudL™?
In the top 72% of all ranked servers, ChudL™ is #15,900 on player hours for the last seven days.
Is ChudL™ busy?
ChudL™ is not online at the moment; its last appearance was 31 hours ago. The average player count over the last seven days is 0.
Tags and Filters
What is the meaning of the tags on ChudL™?
Read by the game's server browser, the tags ChudL™ publishes are: gmrust (Game mode): Rust survival, standard; mp40 (Max players): Slots: 40; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166652 (Build): Build 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain ChudL™?
These BestRustServers.xyz lists include ChudL™: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
What Rust version is ChudL™ on?
On Linux, ChudL™ runs Rust network protocol 2634 and build 166652. Steam updates your game automatically, but it needs to match the protocol to join.
ChudL™ performance: is it smooth?
Over 48 hours, it averaged 210 server fps; the lowest was 1. It held up to 29,361 entities: everything from buildings to deployables in the world. At its highest, memory usage was 3,824 MB. What players experience as lag is low fps combined with a rising entity count.
ChudL™ uptime and reliability: what are they?
Last seen 31 hours ago, ChudL™ is currently offline. According to its reported uptime, the last restart was about 7 days 13 hours ago. It was up 85% of the time over the last 7 full days, 143 of 168 hours. The first time BestRustServers.xyz saw it was on 19 September 2026.
ChudL™ location: where is it?
No region is given by ChudL™. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 15.204.68.243:27849.
Settings & Map
What is the map on ChudL™?
On ChudL™, the map is procedural, size 2,500 with seed 2147483647, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
ChudL™ rules and settings: what are they?
No gather rate appears in the name of ChudL™. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. VAC protection is off.
Wipe Schedule
ChudL™ wipe schedule: what does it show?
With irregular wipe times on ChudL™, no next wipe is predictable. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 8 days 21 hours.
On ChudL™, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. By day 3 the crowd had fallen below half in the wipes that did not hold.
Join Server
How can I connect to ChudL™?
Enter client.connect 15.204.68.243:27849 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp40- Max players Slots: 40.
ts8- Group limit Default team size: 8.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166652- Build Build 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.