EDH | Rust Server [2x Gather, 5x Stack, QoL+]
15.204.68.251:20572 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 22h. The force wipe · high confidence
- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 21d 22hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:30 UTCFW 13d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does EDH | Rust Server [2x Gather, 5x Stack, QoL+] sit in the rankings?
Over the last seven days, EDH | Rust Server [2x Gather, 5x Stack, QoL+] ranks #15,901 in player hours, which is in the top 72% of ranked servers.
What is the player count on EDH | Rust Server [2x Gather, 5x Stack, QoL+]?
The current player count for EDH | Rust Server [2x Gather, 5x Stack, QoL+] is 0, out of 12 slots. The seven-day average player count stands at 0.
Tags and Filters
How should the tags on EDH | Rust Server [2x Gather, 5x Stack, QoL+] be interpreted?
The game's server browser reads these tags from EDH | Rust Server [2x Gather, 5x Stack, QoL+]: gmrust (Game mode): Standard survival gameplay; mp12 (Max players): The server has 12 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Game build number: 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
EDH | Rust Server [2x Gather, 5x Stack, QoL+] in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include EDH | Rust Server [2x Gather, 5x Stack, QoL+] are: Rust servers with 2x gather rate and Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
Server Overview
EDH | Rust Server [2x Gather, 5x Stack, QoL+] Rust version: which one?
The combination is Rust network protocol 2634 and build 167781 on Linux for EDH | Rust Server [2x Gather, 5x Stack, QoL+]. Your game has to match the protocol to connect; Steam takes care of updating it.
How smooth is the performance on EDH | Rust Server [2x Gather, 5x Stack, QoL+]?
Its average server fps over the last 48 hours was 104, with a low of 43. The entity count reached 68,244, covering buildings, deployables and all other world objects. The maximum memory used was 3,833 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of EDH | Rust Server [2x Gather, 5x Stack, QoL+]?
The server is online: EDH | Rust Server [2x Gather, 5x Stack, QoL+]. About 9 hours ago is when it last restarted, based on its uptime. It was up 89% of the time over the last 7 full days, 150 of 168 hours. The first time BestRustServers.xyz saw it was on 30 September 2026.
EDH | Rust Server [2x Gather, 5x Stack, QoL+] location: where is it?
No region is published by EDH | Rust Server [2x Gather, 5x Stack, QoL+]. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 15.204.68.251:20572.
Rules & Map
What is the map on EDH | Rust Server [2x Gather, 5x Stack, QoL+]?
A procedural map of size 3,500 and seed 296733043 is what EDH | Rust Server [2x Gather, 5x Stack, QoL+] runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
EDH | Rust Server [2x Gather, 5x Stack, QoL+] rules and settings: what are they?
EDH | Rust Server [2x Gather, 5x Stack, QoL+] carries its gather rate in its name: 2x. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. VAC: on.
Wipe Schedule
On what schedule does EDH | Rust Server [2x Gather, 5x Stack, QoL+] wipe?
EDH | Rust Server [2x Gather, 5x Stack, QoL+] wipes at the monthly force wipe only. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play was made 12 days 22 hours.
On EDH | Rust Server [2x Gather, 5x Stack, QoL+], what occurs on wipe day?
An average peak of 1 players was drawn by its recent wipes. 0 hours after the latest wipe, the crowd hit its peak.
How to Join
What is the process to join EDH | Rust Server [2x Gather, 5x Stack, QoL+]?
Use the F1 console: client.connect 15.204.68.251:20572. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp12,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp12- Max players The server has 12 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Game build number: 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.