typical TEST
15.204.83.240:20003 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does typical TEST sit in the rankings?
Over the last seven days, typical TEST ranks #15,468 in player hours, which is in the top 69% of ranked servers.
How many players are on typical TEST?
typical TEST is not online at the moment; its last appearance was 2 days 8 hours ago. Averaged across the last seven days: 0 players, peaking at 1.
Tags and Filters
How should the tags on typical TEST be interpreted?
Read by the game's server browser, the tags typical TEST publishes are: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain typical TEST?
The BestRustServers.xyz lists that include typical TEST are: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is typical TEST on?
The combination is Rust network protocol 2634 and build 167398 on Linux for typical TEST. Your game has to match the protocol to connect; Steam takes care of updating it.
How reliable is typical TEST and is it online?
Offline now for typical TEST, last seen 2 days 8 hours ago. Over the past 7 full days, it was online 20 of 168 hours, 12% of the time. The first time BestRustServers.xyz saw it was on 4 October 2026.
typical TEST location: where is it?
No region is given by typical TEST. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 15.204.83.240:20003 is its address.
Settings & Map
Which map is used on typical TEST?
A procedural map of size 1,000 and seed 6738 is what typical TEST runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What are the settings and rules for typical TEST?
The name typical TEST carries no gather multiplier. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Under Community in the server browser, it is a community server. VAC: on.
Wipe Cycle
When does typical TEST wipe?
Too few wipes are on record for typical TEST to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 11 days 5 hours.
How to Join
How can I connect to typical TEST?
Enter client.connect 15.204.83.240:20003 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp100- Max players Slots: 100.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167398- Build Build 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.