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BestRustServers.xyz

44,598 players on 11,517 servers

Offline #15,880

typical TESTING

15.204.83.240:21000 checked 1d ago

Players

Now0/40
Peak, 48 hours–
7-day average0
7-day peak–
AveragePeak
0123410:0013:0015:0018:0020:0023:00

Hourly average and peak, UTC.

Server performance

010020030040010:0013:0015:0018:0020:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 394 on average
314/300
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 331 on average
172/200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average
153/200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 313 on average
195/200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average
36/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 268 on average
203/225

Quick answers

from the figures on this page

Player Numbers

typical TESTING ranking: what position does it hold?

Rank #15,880 over the last seven days in player hours: typical TESTING, inside the top 72% of ranked servers.

Is typical TESTING busy?

typical TESTING is not online at the moment; its last appearance was 34 hours ago. Averaged across the last seven days: 0 players.

Tags and Filters

What is the meaning of the tags on typical TESTING?

For typical TESTING, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp40 (Max players): Slot count is 40; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Running build 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.

typical TESTING in BestRustServers.xyz lists and filters: which ones?

These BestRustServers.xyz lists include typical TESTING: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server Overview

What Rust version is typical TESTING on?

Rust network protocol 2634 and build 167398 on Linux is what typical TESTING uses. Joining requires the same protocol; Steam updates your game for you.

typical TESTING performance: is it smooth?

For the past 48 hours, server fps averaged 240, never dropping below 240. The entity count reached 4,296, covering buildings, deployables and all other world objects. At its highest, memory usage was 816 MB. Players feel lag when fps is low and entity count climbs.

What is the uptime and reliability of typical TESTING?

Offline now for typical TESTING, last seen 34 hours ago. About 2 days 3 hours ago is when it last restarted, based on its uptime. Over the past 6 full days, it was online 58 of 144 hours, 40% of the time. It was first seen by BestRustServers.xyz on 8 October 2026.

Where can typical TESTING be found?

No region is given by typical TESTING. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 15.204.83.240:21000 is its address.

Settings & Map

Which map is used on typical TESTING?

On typical TESTING, the map is procedural, size 1,000 with seed 1, generated by the game. On RustMaps, from this page, the same size and seed show the same map.

What rules and configuration does typical TESTING have?

The name typical TESTING carries no gather multiplier. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Community is its browser category. VAC protection is on.

Wipe Cycle

typical TESTING wipe schedule: what does it show?

Too few wipes are on record for typical TESTING to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 8 days 2 hours.

Join Server

How can I connect to typical TESTING?

Use the F1 console: client.connect 15.204.83.240:21000. Launch Rust on this page does the same by opening Rust through Steam and connecting.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival, standard.
mp40
Max players Slot count is 40.
ts8
Group limit Teams are limited to 8, the default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167398
Build Running build 167398.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.