Stephen's Playground
15.218.111.176:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does Stephen's Playground sit in the rankings?
Rank #13,751 over the last seven days in player hours: Stephen's Playground, inside the top 62% of ranked servers.
Is Stephen's Playground busy?
At this moment, Stephen's Playground is offline, with the last sighting 3 days 17 hours ago. Averaged across the last seven days: 1 players, peaking at 1.
Tags & Lists
What is the meaning of the tags on Stephen's Playground?
For Stephen's Playground, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Slot count is 10; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167398 (Build): Running build 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Stephen's Playground in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Stephen's Playground are: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server Information
Stephen's Playground Rust version: which one?
The combination is Rust network protocol 2634 and build 167398 on Windows for Stephen's Playground. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of Stephen's Playground?
Last seen 3 days 17 hours ago, Stephen's Playground is currently offline. Over the past 3 full days, it was online 0 of 72 hours, 0% of the time. It was first seen by BestRustServers.xyz on 10 October 2026.
Stephen's Playground location: where is it?
There is no region published by Stephen's Playground. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 15.218.111.176:28015.
Rules and Settings
Which map is used on Stephen's Playground?
A procedural map is what Stephen's Playground runs, generated by the game.
Stephen's Playground rules and settings: what are they?
No gather rate appears in the name of Stephen's Playground. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Under Community in the server browser, it is a community server. The server has VAC on.
Wipe Cycle
Stephen's Playground wipe schedule: what does it show?
The record holds too few wipes for Stephen's Playground to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 3 days 17 hours.
Connect
How can I connect to Stephen's Playground?
Use the F1 console: client.connect 15.218.111.176:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players Slot count is 10.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167398- Build Running build 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.