Test Server | Map Pre-Release for Canadian Chill
NA 15.235.113.18:28010 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 23% of all ranked servers, top 48% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 17 October, 18:35 UTC, in 3d 0h. Its weekly schedule tag · low confidence
- usual gap
- 4.9 days between real wipes
- on rhythm
- 50% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 25% else halves by day 2
Coming wipes
- 3d 0hSat 17 Oct, 18:35 UTC
- 10d 0hSat 24 Oct, 18:35 UTC
- 17d 0hSat 31 Oct, 18:35 UTC
- 22d 0hThu 5 Nov, 19:00 UTCFW
- 24d 0hSat 7 Nov, 18:35 UTC
- 31d 0hSat 14 Nov, 18:35 UTC
- 38d 0hSat 21 Nov, 18:35 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 18:35 UTC 3d ago | 2 | – | running | 0 |
| Mon 5 Oct, 22:11 UTC 8d ago | 1 | held half | 4.8 days | 0 |
| Sun 4 Oct, 18:56 UTC 9d ago | 2 | – | 1.1 days | 0 |
| Mon 28 Sep, 23:00 UTC 15d ago | 1 | halved by day 3 | 5.8 days | 0 |
| Wed 23 Sep, 18:50 UTC 20d ago | 2 | halved by day 1 | 5.2 days | 0 |
| Fri 18 Sep, 21:50 UTC 25d ago | 1 | halved by day 2 | 4.9 days | 0 |
| Tue 15 Sep, 16:28 UTC 29d ago | 1 | halved by day 2 | 3.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of Test Server | Map Pre-Release for Canadian Chill?
Test Server | Map Pre-Release for Canadian Chill ranks #889 in North America and #5,094 overall on player hours over the last seven days, in the top 23% of ranked servers.
How many players are on Test Server | Map Pre-Release for Canadian Chill?
0 of 50 slots are filled on Test Server | Map Pre-Release for Canadian Chill at the moment. The average player count over the last seven days is 0, with a peak of 3. The busiest time in the last 48 hours was 17:00 UTC, when the average player count was 2.
Server Tags
What is the meaning of the tags on Test Server | Map Pre-Release for Canadian Chill?
For Test Server | Map Pre-Release for Canadian Chill, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^w (Weekly): A wipe each week; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay; NA (North America): The server browser lists it under North America. Current players, queue and world creation time come from the tags and appear at the top of this page.
Test Server | Map Pre-Release for Canadian Chill in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Test Server | Map Pre-Release for Canadian Chill are: Best modded Rust servers and North American Rust servers. On the server list, the filters that bring it up are: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Server Information
What Rust version is Test Server | Map Pre-Release for Canadian Chill on?
Rust network protocol 2634 and build 167398 on Linux is what Test Server | Map Pre-Release for Canadian Chill uses. Joining requires the same protocol; Steam updates your game for you.
Test Server | Map Pre-Release for Canadian Chill performance: is it smooth?
For the past 48 hours, server fps averaged 60, never dropping below 60. It held up to 87,883 entities: everything from buildings to deployables in the world. The maximum memory used was 3,090 MB. What players experience as lag is low fps combined with a rising entity count.
Test Server | Map Pre-Release for Canadian Chill uptime and reliability: what are they?
Test Server | Map Pre-Release for Canadian Chill is currently online. About 3 days 19 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.
Where can Test Server | Map Pre-Release for Canadian Chill be found?
With its NA tag, Test Server | Map Pre-Release for Canadian Chill lists itself in North America. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 15.235.113.18:28010.
Rules and Settings
What is the map on Test Server | Map Pre-Release for Canadian Chill?
A procedural map of size 4,000 and seed 1337 is what Test Server | Map Pre-Release for Canadian Chill runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map. Called Custom Map on the map list.
What rules and configuration does Test Server | Map Pre-Release for Canadian Chill have?
The name Test Server | Map Pre-Release for Canadian Chill carries no gather multiplier. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. VAC: on.
Wipe Information
Test Server | Map Pre-Release for Canadian Chill wipe schedule: what does it show?
Its tag supplies the prediction for Test Server | Map Pre-Release for Canadian Chill, because too few wipes are on record to confirm the schedule. Due next is a wipe on Saturday 17 October at 18:35 UTC. The world in play was made 3 days 21 hours. Weekly wipes are declared in its tags.
What happens on wipe day on Test Server | Map Pre-Release for Canadian Chill?
An average peak of 2 players was drawn by its recent wipes. 0 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 25% of its recent wipes. In the wipes where it did not hold, half the peak was lost by day 2.
Connect
Test Server | Map Pre-Release for Canadian Chill joining: how is it done?
Enter client.connect 15.235.113.18:28010 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. You can find its website at https://www.chill-rust.ca/.
Server tags
Published as mp50,ptrak,$r?,v2634,^w,NA,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp50- Max players Slots: 50.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167398- Build Build 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Wipe schedule
^w- Weekly A wipe each week.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Region
NA- North America The server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.