OHHO Server Test ~Kong: Skull Island 1.28~
15.235.181.221:28019 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of OHHO Server Test ~Kong: Skull Island 1.28~?
Over the last seven days, OHHO Server Test ~Kong: Skull Island 1.28~ ranks #15,901 in player hours, which is in the top 71% of ranked servers.
What is the player count on OHHO Server Test ~Kong: Skull Island 1.28~?
OHHO Server Test ~Kong: Skull Island 1.28~ is not online at the moment; its last appearance was 3 days 1 hours ago. The seven-day average player count stands at 0.
Server Tags
How should the tags on OHHO Server Test ~Kong: Skull Island 1.28~ be interpreted?
The game's server browser reads these tags from OHHO Server Test ~Kong: Skull Island 1.28~: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does OHHO Server Test ~Kong: Skull Island 1.28~ appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include OHHO Server Test ~Kong: Skull Island 1.28~ are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Details
OHHO Server Test ~Kong: Skull Island 1.28~ Rust version: which one?
Rust network protocol 2633 and build 165217 on Linux is what OHHO Server Test ~Kong: Skull Island 1.28~ uses. Steam updates your game automatically, but it needs to match the protocol to join.
What is the uptime and reliability of OHHO Server Test ~Kong: Skull Island 1.28~?
Offline now for OHHO Server Test ~Kong: Skull Island 1.28~, last seen 3 days 1 hours ago. It was up 66% of the time over the last 7 full days, 111 of 168 hours. The first time BestRustServers.xyz saw it was on 23 September 2026.
OHHO Server Test ~Kong: Skull Island 1.28~ location: where is it?
No region is published by OHHO Server Test ~Kong: Skull Island 1.28~. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 15.235.181.221:28019.
Rules & Map
OHHO Server Test ~Kong: Skull Island 1.28~ map: which one is it?
A procedural map of size 4,096 and seed 1337 is what OHHO Server Test ~Kong: Skull Island 1.28~ runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map. Map: Custom Map.
What are the settings and rules for OHHO Server Test ~Kong: Skull Island 1.28~?
No gather rate appears in the name of OHHO Server Test ~Kong: Skull Island 1.28~. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. VAC: on.
Wipe Information
OHHO Server Test ~Kong: Skull Island 1.28~ wipe schedule: what does it show?
OHHO Server Test ~Kong: Skull Island 1.28~'s wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 21 days 3 hours.
Join Server
How can I connect to OHHO Server Test ~Kong: Skull Island 1.28~?
Use the F1 console: client.connect 15.235.181.221:28019. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp40- Max players Slots: 40.
ts8- Group limit Default team size: 8.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs165217- Build Build 165217.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.