OUTSIDE // DEV SERVER
15.235.23.11:24640 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.9 days between real wipes
- on rhythm
- 14% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 03:45 UTC 6d ago | 0 | – | running | 1 |
| Thu 1 Oct, 14:24 UTC 12d ago | 1 | – | 6.6 days | 0 |
| Thu 1 Oct, 01:10 UTC 13d ago | 1 | – | 0.6 days | 0 |
| Fri 25 Sep, 00:48 UTC 19d ago | 5 | held half | 6 days | 2 |
| Thu 24 Sep, 03:56 UTC 20d ago | 5 | – | 0.9 days | 2 |
| Wed 23 Sep, 15:42 UTC 20d ago | 5 | – | 0.5 days | 2 |
| Tue 22 Sep, 01:29 UTC 22d ago | 5 | – | 1.6 days | 0 |
| Mon 21 Sep, 19:00 UTC 22d ago | 5 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
OUTSIDE // DEV SERVER ranking: what position does it hold?
Over the last seven days, OUTSIDE // DEV SERVER ranks #15,948 in player hours, which is in the top 72% of ranked servers.
What is the player count on OUTSIDE // DEV SERVER?
The server OUTSIDE // DEV SERVER is currently offline; it was last seen 5 days 23 hours ago. The average player count over the last seven days is 0.
Tags and Filters
What is the meaning of the tags on OUTSIDE // DEV SERVER?
For OUTSIDE // DEV SERVER, the game's server browser reads the following tags: gmhardcore (Game mode): Hardcore rules, which are harsher; mp50 (Max players): The server has 50 slots; ts0 (Group limit): No teams; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167209 (Build): Running build 167209; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
OUTSIDE // DEV SERVER in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include OUTSIDE // DEV SERVER are: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore; Last wipe: In the last week.
Server Details
What Rust version is OUTSIDE // DEV SERVER on?
The combination is Rust network protocol 2634 and build 167209 on Linux for OUTSIDE // DEV SERVER. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of OUTSIDE // DEV SERVER?
Last seen 5 days 23 hours ago, OUTSIDE // DEV SERVER is currently offline. It was up 5% of the time over the last 7 full days, 9 of 168 hours. The first time BestRustServers.xyz saw it was on 21 September 2026.
OUTSIDE // DEV SERVER location: where is it?
No region is published by OUTSIDE // DEV SERVER. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 15.235.23.11:24640.
Rules and Settings
Which map is used on OUTSIDE // DEV SERVER?
On OUTSIDE // DEV SERVER, the map is procedural, size 3,500, generated by the game.
What rules and configuration does OUTSIDE // DEV SERVER have?
A gather rate is not given in the name OUTSIDE // DEV SERVER. A group limit is not published. It runs hardcore, Facepunch's most difficult mode. Raids and PvP are on. It is a community server, found under Community. VAC: on.
Wipe Cycle
On what schedule does OUTSIDE // DEV SERVER wipe?
With irregular wipe times on OUTSIDE // DEV SERVER, no next wipe is predictable. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 6 days 7 hours.
On OUTSIDE // DEV SERVER, what occurs on wipe day?
The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of recent wipes.
How to Join
How can I connect to OUTSIDE // DEV SERVER?
Use the F1 console: client.connect 15.235.23.11:24640. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp50,ptrak,$r?,v2634,gmhardcore,cs167209,ts0
Game
gmhardcore- Game mode Hardcore rules, which are harsher.
mp50- Max players The server has 50 slots.
ts0- Group limit No teams.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167209- Build Running build 167209.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.