RE:WORLD
15.235.23.21:29228 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 16h. The force wipe · high confidence
- usual gap
- 0.9 days between real wipes
- wipe-day peak
- 2 players, last three wipes
Coming wipes
- 21d 16hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:09 UTC 13d ago | 2 | – | running | 0 |
| Thu 1 Oct, 02:03 UTC 14d ago | 2 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of RE:WORLD?
In the top 18% of all ranked servers, RE:WORLD is #4,001 on player hours for the last seven days.
How many players are on RE:WORLD?
RE:WORLD: 1 players now, with 25 slots available. Averaged across the last seven days: 1 players, peaking at 5. Over the last 48 hours, the peak hour was 03:00 UTC, averaging 2 players.
Tags and Filters
RE:WORLD tags: what do they indicate?
For RE:WORLD, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp25 (Max players): The server has 25 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Running build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^m (Monthly): This server wipes once a month on the force wipe; ^p (PvE): PvE: the world provides the danger, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. Current players, queue and world creation time come from the tags and appear at the top of this page.
RE:WORLD in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include RE:WORLD: Best modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is RE:WORLD on?
The combination is Rust network protocol 2634 and build 167781 on Linux for RE:WORLD. Joining requires the same protocol; Steam updates your game for you.
Is the performance on RE:WORLD smooth?
For the past 48 hours, server fps averaged 59, never dropping below 49. The entity count reached 54,091, covering buildings, deployables and all other world objects. Memory use peaked at 3,555 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of RE:WORLD?
The server is online: RE:WORLD. According to its reported uptime, the last restart was about 17 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 1 October 2026.
What is the location of RE:WORLD?
No region is given by RE:WORLD. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 15.235.23.21:29228.
Rules and Settings
RE:WORLD map: which one is it?
A procedural map of size 3,000 and seed 847293615 is what RE:WORLD runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What rules and configuration does RE:WORLD have?
The name RE:WORLD carries no gather multiplier. The default cap of 8 players per group is in force. It runs pve, no combat against other players. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. VAC: on.
Wipe Schedule
When does RE:WORLD wipe?
Once a month RE:WORLD wipes, with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. The current world has been running since 13 days 2 hours. Monthly wipes appear in its tags.
On RE:WORLD, what occurs on wipe day?
An average peak of 2 players was drawn by its recent wipes. 0 hours after the latest wipe, the crowd hit its peak.
Connect
How can I connect to RE:WORLD?
Use the F1 console: client.connect 15.235.23.21:29228. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp25,ptrak,$r?,v2634,^m,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp25- Max players The server has 25 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Running build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly This server wipes once a month on the force wipe.
Gameplay
^p- PvE PvE: the world provides the danger, not other players.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.