A Shockbyte x Discord Production Rust Server
15.235.23.42:23194 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 22:30 UTC 9d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does A Shockbyte x Discord Production Rust Server sit in the rankings?
Rank #15,874 over the last seven days in player hours: A Shockbyte x Discord Production Rust Server, inside the top 72% of ranked servers.
How many players are on A Shockbyte x Discord Production Rust Server?
At this moment, A Shockbyte x Discord Production Rust Server is offline, with the last sighting 42 hours ago. The seven-day average player count stands at 0.
Tags & Lists
How should the tags on A Shockbyte x Discord Production Rust Server be interpreted?
Read by the game's server browser, the tags A Shockbyte x Discord Production Rust Server publishes are: gmrust (Game mode): Standard survival gameplay; mp125 (Max players): Slots: 125; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Game build number: 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does A Shockbyte x Discord Production Rust Server appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include A Shockbyte x Discord Production Rust Server: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
What Rust version is A Shockbyte x Discord Production Rust Server on?
On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2634 and build 167781. Joining requires the same protocol; Steam updates your game for you.
Is the performance on A Shockbyte x Discord Production Rust Server smooth?
For the past 48 hours, server fps averaged 238, never dropping below 234. It held up to 8,075 entities: everything from buildings to deployables in the world. The maximum memory used was 2,063 MB. Players feel lag when fps is low and entity count climbs.
How reliable is A Shockbyte x Discord Production Rust Server and is it online?
Offline now for A Shockbyte x Discord Production Rust Server, last seen 42 hours ago. According to its reported uptime, the last restart was about 7 hours ago. It was up 5% of the time over the last 7 full days, 9 of 168 hours. The first time BestRustServers.xyz saw it was on 21 September 2026.
Where can A Shockbyte x Discord Production Rust Server be found?
No region is given by A Shockbyte x Discord Production Rust Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 15.235.23.42:23194.
Rules and Settings
Which map is used on A Shockbyte x Discord Production Rust Server?
Generated by the game, the map on A Shockbyte x Discord Production Rust Server is procedural, size 1,500, seed 50000. The map can be viewed on RustMaps from this page, since size and seed fix it.
A Shockbyte x Discord Production Rust Server rules and settings: what are they?
No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Community is its browser category. VAC protection is on.
Wipe Information
When does A Shockbyte x Discord Production Rust Server wipe?
The record holds too few wipes for A Shockbyte x Discord Production Rust Server to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 9 days 14 hours.
On A Shockbyte x Discord Production Rust Server, what occurs on wipe day?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak.
Connect
How can I connect to A Shockbyte x Discord Production Rust Server?
Use the F1 console: client.connect 15.235.23.42:23194. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp125,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp125- Max players Slots: 125.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Game build number: 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.