RustAimLab (private)
150.220.36.191:28415 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.3 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 01:22 UTC 5d ago | 1 | – | running | 0 |
| Fri 9 Oct, 17:18 UTC 5d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
RustAimLab (private) ranking: what position does it hold?
Rank #13,164 over the last seven days in player hours: RustAimLab (private), inside the top 60% of ranked servers.
What is the player count on RustAimLab (private)?
The server RustAimLab (private) is currently offline; it was last seen 4 days 9 hours ago. The average player count over the last seven days is 0, with a peak of 1.
Server Tags
What is the meaning of the tags on RustAimLab (private)?
For RustAimLab (private), the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166494 (Build): Game build number: 166494; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework here. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain RustAimLab (private)?
The BestRustServers.xyz lists that include RustAimLab (private) are: Best modded Rust servers and Best Rust combat training servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Server Information
What Rust version is RustAimLab (private) on?
Rust network protocol 2634 and build 166494 on Windows is what RustAimLab (private) uses. Joining requires the same protocol; Steam updates your game for you.
What is the uptime and reliability of RustAimLab (private)?
Last seen 4 days 9 hours ago, RustAimLab (private) is currently offline. It was up 24% of the time over the last 6 full days, 34 of 144 hours. On 8 October 2026, BestRustServers.xyz saw it for the first time.
RustAimLab (private) location: where is it?
There is no region published by RustAimLab (private). BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 150.220.36.191:28415.
Settings & Map
What are the settings and rules for RustAimLab (private)?
No gather rate appears in the name of RustAimLab (private). No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Carbon. The server has VAC on.
Wipe Information
When does RustAimLab (private) wipe?
RustAimLab (private)'s wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 5 days 11 hours.
What happens on wipe day on RustAimLab (private)?
An average peak of 1 players was drawn by its recent wipes. 1 hours after the latest wipe, the crowd hit its peak.
Join Server
RustAimLab (private) joining: how is it done?
To connect, type client.connect 150.220.36.191:28415 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y
Game
gmrust- Game mode Survival as standard in Rust.
mp4- Max players Slots: 4.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166494- Build Game build number: 166494.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.