recoil-recorder
150.220.36.225:28315 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of recoil-recorder?
Rank #16,911 over the last seven days in player hours: recoil-recorder, inside the top 71% of ranked servers.
What is the player count on recoil-recorder?
The server recoil-recorder is currently offline; it was last seen 16 days 6 hours ago.
Tags and Filters
How should the tags on recoil-recorder be interpreted?
For recoil-recorder, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp2 (Max players): Slots: 2; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Game build number: 165217; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Uses Carbon for plugins. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain recoil-recorder?
These BestRustServers.xyz lists include recoil-recorder: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server Information
What Rust version is recoil-recorder on?
Rust network protocol 2633 and build 165217 on Windows is what recoil-recorder uses. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of recoil-recorder?
Last seen 16 days 6 hours ago, recoil-recorder is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first time BestRustServers.xyz saw it was on 28 September 2026.
What is the location of recoil-recorder?
There is no region published by recoil-recorder. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 150.220.36.225:28315.
Rules & Map
What is the map on recoil-recorder?
Generated by the game, the map on recoil-recorder is procedural.
What are the settings and rules for recoil-recorder?
The name recoil-recorder carries no gather multiplier. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Carbon plugins are used. VAC: on.
Wipe Cycle
recoil-recorder wipe schedule: what does it show?
The record holds too few wipes for recoil-recorder to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 16 days 7 hours.
Join Server
recoil-recorder joining: how is it done?
Use the F1 console: client.connect 150.220.36.225:28315. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust- Game mode Standard survival gameplay.
mp2- Max players Slots: 2.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs165217- Build Game build number: 165217.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Uses Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.