TroubleChute
150.228.105.36:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
TroubleChute ranking: what position does it hold?
Rank #14,399 over the last seven days in player hours: TroubleChute, inside the top – of ranked servers.
Is TroubleChute busy?
The server TroubleChute is currently offline; it was last seen 24 days 6 hours ago.
Server Tags
How should the tags on TroubleChute be interpreted?
For TroubleChute, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163794 (Build): Game build number: 163794; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does TroubleChute appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include TroubleChute are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Details
TroubleChute Rust version: which one?
The combination is Rust network protocol 2633 and build 163794 on Windows for TroubleChute. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of TroubleChute?
Last seen 24 days 6 hours ago, TroubleChute is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. The first time BestRustServers.xyz saw it was on 19 September 2026.
What is the location of TroubleChute?
No region is given by TroubleChute. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 150.228.105.36:28015 is its address.
Rules & Map
TroubleChute map: which one is it?
A procedural map is what TroubleChute runs, generated by the game.
What rules and configuration does TroubleChute have?
A gather rate is not given in the name TroubleChute. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. VAC protection is on.
Wipe Schedule
When does TroubleChute wipe?
The record holds too few wipes for TroubleChute to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 27 days 16 hours.
Join Server
How can I connect to TroubleChute?
To connect, type client.connect 150.228.105.36:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp10- Max players The server has 10 slots.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs163794- Build Game build number: 163794.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.