Hotwire Test Renamed
151.240.92.7:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 13h. The force wipe · high confidence
- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 22d 13hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:11 UTCFW 12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Hotwire Test Renamed ranking: what position does it hold?
Over the last seven days, Hotwire Test Renamed ranks #15,956 in player hours, which is in the top 71% of ranked servers.
How many players are on Hotwire Test Renamed?
At this moment, Hotwire Test Renamed is offline, with the last sighting 3 days ago. The average player count over the last seven days is 0.
Tags and Filters
What is the meaning of the tags on Hotwire Test Renamed?
Read by the game's server browser, the tags Hotwire Test Renamed publishes are: gmrust (Game mode): Rust survival, standard; mp75 (Max players): The server has 75 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167398 (Build): Build 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does Hotwire Test Renamed appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Hotwire Test Renamed are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
What Rust version is Hotwire Test Renamed on?
The combination is Rust network protocol 2634 and build 167398 on Windows for Hotwire Test Renamed. Your game has to match the protocol to connect; Steam takes care of updating it.
How reliable is Hotwire Test Renamed and is it online?
Last seen 3 days ago, Hotwire Test Renamed is currently offline. Over the past 7 full days, it was online 7 of 168 hours, 4% of the time. It was first seen by BestRustServers.xyz on 30 September 2026.
Where can Hotwire Test Renamed be found?
There is no region published by Hotwire Test Renamed. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 151.240.92.7:28015 is its address.
Rules & Map
What is the map on Hotwire Test Renamed?
Generated by the game, the map on Hotwire Test Renamed is procedural.
What are the settings and rules for Hotwire Test Renamed?
The name Hotwire Test Renamed carries no gather multiplier. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. VAC: on.
Wipe Information
Hotwire Test Renamed wipe schedule: what does it show?
Hotwire Test Renamed wipes at the monthly force wipe only. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The current world has been running since 12 days 11 hours.
On Hotwire Test Renamed, what occurs on wipe day?
An average peak of 0 players was drawn by its recent wipes. 3 hours into the latest wipe, the crowd reached its peak.
Join Server
What is the process to join Hotwire Test Renamed?
To connect, type client.connect 151.240.92.7:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp75,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp75- Max players The server has 75 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167398- Build Build 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.