A Shockbyte Rust Server
152.228.198.151:20164 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 8.8 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 02:01 UTC 20h ago | – | – | running | 0 |
| Mon 5 Oct, 18:31 UTC 8d ago | 1 | – | – | 0 |
| Fri 25 Sep, 10:48 UTC 18d ago | 1 | halved by day 1 | 10.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of A Shockbyte Rust Server?
In the top 56% of all ranked servers, A Shockbyte Rust Server is #12,437 on player hours for the last seven days.
Is A Shockbyte Rust Server busy?
A Shockbyte Rust Server: 0 players now, with 1 slots available. Averaged across the last seven days: 0 players, peaking at 1. In the last 48 hours, 02:00 UTC saw the highest activity, with an average of 1 players.
Tags & Lists
What is the meaning of the tags on A Shockbyte Rust Server?
For A Shockbyte Rust Server, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp1 (Max players): The server has 1 slots; ts8 (Group limit): The game default is 8 per team; v2635 (Protocol): Game protocol 2635; the same version is required to join; cs167754 (Build): Game build number: 167754; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does A Shockbyte Rust Server appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include A Shockbyte Rust Server are: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server Details
A Shockbyte Rust Server Rust version: which one?
Rust network protocol 2635 and build 167754 on Linux is what A Shockbyte Rust Server uses. Your game has to match the protocol to connect; Steam takes care of updating it.
A Shockbyte Rust Server performance: is it smooth?
Over 48 hours, it averaged 239 server fps; the lowest was 226. The entity count reached 8,200, covering buildings, deployables and all other world objects. At its highest, memory usage was 2,459 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of A Shockbyte Rust Server?
At the moment, A Shockbyte Rust Server is up. The uptime it reports shows a restart roughly 18 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 15 September 2026.
What is the location of A Shockbyte Rust Server?
No region is given by A Shockbyte Rust Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 152.228.198.151:20164 is its address.
Rules and Settings
Which map is used on A Shockbyte Rust Server?
On A Shockbyte Rust Server, the map is procedural, size 1,500 with seed 50000, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What rules and configuration does A Shockbyte Rust Server have?
The name A Shockbyte Rust Server carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Community is its browser category. VAC: on.
Wipe Cycle
When does A Shockbyte Rust Server wipe?
The wipe times of A Shockbyte Rust Server are irregular, so no next wipe can be predicted. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 20 hours.
What happens on wipe day on A Shockbyte Rust Server?
An average peak of 1 players was drawn by its recent wipes. 0 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half the peak was lost by day 1.
How to Join
What is the process to join A Shockbyte Rust Server?
Enter client.connect 152.228.198.151:20164 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2635,gmrust,cs167754,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp1- Max players The server has 1 slots.
ts8- Group limit The game default is 8 per team.
v2635- Protocol Game protocol 2635; the same version is required to join.
cs167754- Build Game build number: 167754.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.