Oclium Dev Server
152.37.196.217:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 9.5 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 22:28 UTC 5d ago | 0 | – | running | 0 |
| Wed 23 Sep, 03:00 UTC 20d ago | 0 | – | 14.8 days | 0 |
| Fri 18 Sep, 23:16 UTC 24d ago | 0 | – | 4.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Oclium Dev Server ranking: what position does it hold?
In the top 71% of all ranked servers, Oclium Dev Server is #15,967 on player hours for the last seven days.
How many players are on Oclium Dev Server?
0 of 10 slots are filled on Oclium Dev Server at the moment. The seven-day average player count stands at 0.
Tags & Lists
How should the tags on Oclium Dev Server be interpreted?
The game's server browser reads these tags from Oclium Dev Server: gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167058 (Build): Build 167058; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain Oclium Dev Server?
The BestRustServers.xyz lists that include Oclium Dev Server are: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server Details
Oclium Dev Server Rust version: which one?
The combination is Rust network protocol 2634 and build 167058 on Linux for Oclium Dev Server. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of Oclium Dev Server?
The server is online: Oclium Dev Server. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
Oclium Dev Server location: where is it?
No region is published by Oclium Dev Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 152.37.196.217:28015.
Rules and Settings
Oclium Dev Server map: which one is it?
Generated by the game, the map on Oclium Dev Server is procedural.
What are the settings and rules for Oclium Dev Server?
A gather rate is not given in the name Oclium Dev Server. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Community is its browser category. VAC protection is off.
Wipe Cycle
When does Oclium Dev Server wipe?
The wipe times of Oclium Dev Server are irregular, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 5 days 23 hours.
On Oclium Dev Server, what occurs on wipe day?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak.
Join Server
How can I connect to Oclium Dev Server?
Enter client.connect 152.37.196.217:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167058,ts8
Game
gmvanilla- Game mode Survival, vanilla style.
mp10- Max players Slots: 10.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167058- Build Build 167058.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.