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37,909 players on 11,455 servers

Online #2,146

Test Z

152.89.199.149:35000 checked 14m ago

Players

Now0/100
Peak, 48 hours–
7-day average2
7-day peak107
AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

05010015020008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
5.3 days
between real wipes
wipe-day peak
54
players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctFri 2 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 107, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 17:14 UTC 6d ago 107 – running 0
Fri 2 Oct, 09:12 UTC 11d ago 0 – 5.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 407 on average
270/250
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average
156/200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average
218/250
Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average
149/200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average
22/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average
115/150

Quick answers

from the figures on this page

Population

Where does Test Z sit in the rankings?

In the top 10% of all ranked servers, Test Z is #2,146 on player hours for the last seven days.

What is the player count on Test Z?

Test Z: 0 players now, with 100 slots available. The seven-day average player count stands at 2, and the highest point was 107.

Tags and Filters

What is the meaning of the tags on Test Z?

Read by the game's server browser, the tags Test Z publishes are: gmrust (Game mode): Rust survival, standard; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Game build number: 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.

Who operates Test Z?

A x4c.ru hostname is published by Test Z. No other server we track uses that hostname.

Where does Test Z appear in BestRustServers.xyz lists and filters?

These BestRustServers.xyz lists include Test Z: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server Overview

Test Z Rust version: which one?

Rust network protocol 2634 and build 167398 on Linux is what Test Z uses. Steam updates your game automatically, but it needs to match the protocol to join.

How smooth is the performance on Test Z?

Over 48 hours, it averaged 108 server fps; the lowest was 76. It held up to 72,451 entities: everything from buildings to deployables in the world. At its highest, memory usage was 2,459 MB. A climbing entity count and low fps are felt by players as lag.

Test Z uptime and reliability: what are they?

Test Z is currently online. The uptime it reports shows a restart roughly 2 days 20 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 14 September 2026, BestRustServers.xyz saw it for the first time.

Test Z location: where is it?

No region is given by Test Z. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 152.89.199.149:35000 is its address.

Rules and Settings

Which map is used on Test Z?

Generated by the game, the map on Test Z is procedural, size 3,500, seed 5395053. View it on RustMaps from this page: identical size and seed produce an identical map.

Test Z rules and settings: what are they?

The name Test Z carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. It is a community server, found under Community. VAC: on.

Wipe Cycle

On what schedule does Test Z wipe?

The record holds too few wipes for Test Z to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 11 days 22 hours.

On Test Z, what occurs on wipe day?

An average peak of 54 players was drawn by its recent wipes. 13 hours into the latest wipe, the crowd reached its peak.

How to Join

What is the process to join Test Z?

To connect, type client.connect 152.89.199.149:35000 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. https://x4c.ru is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival, standard.
mp100
Max players The server has 100 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167398
Build Game build number: 167398.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code missing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.