HARD | RUST
152.89.199.21:35700 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 8h. The force wipe · high confidence
- usual gap
- 2.2 days between real wipes
- on rhythm
- 67% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 1
Coming wipes
- 22d 8hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 11:05 UTC 4d ago | 2 | – | running | 1 |
| Fri 2 Oct, 03:21 UTC 12d ago | 2 | halved by day 2 | 7.3 days | 0 |
| Wed 30 Sep, 02:28 UTC 14d ago | 3 | halved by day 1 | 2 days | 1 |
| Sun 27 Sep, 22:37 UTC 16d ago | 1 | halved by day 1 | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does HARD | RUST sit in the rankings?
In the top 28% of all ranked servers, HARD | RUST is #6,186 on player hours for the last seven days.
What is the player count on HARD | RUST?
0 of 100 slots are filled on HARD | RUST at the moment. The seven-day average player count stands at 0, and the highest point was 2. Over the last 48 hours, the peak hour was 12:00 UTC, averaging 1 players.
Tags and Filters
How should the tags on HARD | RUST be interpreted?
For HARD | RUST, the game's server browser reads the following tags: gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): Slot count is 100; ts30 (Group limit): 30 is the largest team allowed; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167398 (Build): Build 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^m (Monthly): This server wipes once a month on the force wipe; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play; jp0 (Custom tag): A non-standard tag, set by the owner or a plugin. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain HARD | RUST?
The BestRustServers.xyz lists that include HARD | RUST are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Server Overview
What Rust version is HARD | RUST on?
The combination is Rust network protocol 2634 and build 167398 on Windows for HARD | RUST. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on HARD | RUST smooth?
Its average server fps over the last 48 hours was 101, with a low of 75. Buildings, deployables and the rest of the world accounted for up to 99,950 entities. At its highest, memory usage was 2,756 MB. A climbing entity count and low fps are felt by players as lag.
HARD | RUST uptime and reliability: what are they?
The server is online: HARD | RUST. About 12 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 24 September 2026.
Where can HARD | RUST be found?
No region is given by HARD | RUST. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 152.89.199.21:35700.
Rules & Map
HARD | RUST map: which one is it?
On HARD | RUST, the map is procedural, size 4,000 with seed 13472, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What are the settings and rules for HARD | RUST?
A gather rate is not given in the name HARD | RUST. No more than 30 players to a group. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. In its own words, it is vanilla: the game unmodified: rates, kits and rules as Facepunch ships them. VAC: on.
Wipe Cycle
On what schedule does HARD | RUST wipe?
Once a month HARD | RUST wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world in play was made 4 days 22 hours. The tags declare wipes once a month.
What happens on wipe day on HARD | RUST?
An average peak of 2 players was drawn by its recent wipes. 7 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. By day 1 the crowd had fallen below half in the wipes that did not hold.
Connect
HARD | RUST joining: how is it done?
To connect, type client.connect 152.89.199.21:35700 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. You can find its website at https://nsk15.gamestores.app/.
Server tags
Published as mp100,ptrak,jp0,$r?,v2634,^m,^v,gmvanilla,cs167398,ts30,^o^z
Game
gmvanilla- Game mode Survival in vanilla mode.
mp100- Max players Slot count is 100.
ts30- Group limit 30 is the largest team allowed.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167398- Build Build 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly This server wipes once a month on the force wipe.
Difficulty
^v- Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Under Modded, because plugins or settings modify play.
Other
jp0- Custom tag A non-standard tag, set by the owner or a plugin.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.