Toyohara
152.89.199.58:35300 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 12% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 10h. The force wipe · high confidence
- wipe-day peak
- 6 players, last three wipes
Coming wipes
- 22d 10hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 15 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 20:33 UTC 11d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Toyohara ranking: what position does it hold?
In the top 12% of all ranked servers, Toyohara is #2,746 on player hours for the last seven days.
How many players are on Toyohara?
2 of 200 slots are filled on Toyohara at the moment. The seven-day average player count stands at 2, and the highest point was 5. Over the last 48 hours, the peak hour was 09:00 UTC, averaging 4 players.
Tags & Lists
Toyohara tags: what do they indicate?
For Toyohara, the game's server browser reads the following tags: gmvanilla (Game mode): Vanilla survival gameplay; mp200 (Max players): Slot count is 200; ts10 (Group limit): Team size is capped at 10; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Running build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules—the game as shipped; ^o (Oxide): Uses Oxide (uMod) for plugins. Current players, queue and world creation time come from the tags and appear at the top of this page.
Toyohara in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Toyohara: Rust community servers, ranked and Vanilla-tagged Rust servers. On the server list, the filters that bring it up are: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Details
What Rust version is Toyohara on?
On Windows, Toyohara runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but it needs to match the protocol to join.
Toyohara performance: is it smooth?
Over 48 hours, it averaged 128 server fps; the lowest was 100. Buildings, deployables and the rest of the world accounted for up to 149,572 entities. The maximum memory used was 3,596 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of Toyohara?
The server is online: Toyohara. The uptime it reports shows a restart roughly 11 hours ago. It was up 92% of the time over the last 7 full days, 154 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
Toyohara location: where is it?
There is no region published by Toyohara. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 152.89.199.58:35300 is its address.
Settings & Map
Which map is used on Toyohara?
Generated by the game, the map on Toyohara is procedural, size 4,900, seed 365238753. View it on RustMaps from this page: identical size and seed produce an identical map.
What rules and configuration does Toyohara have?
The name Toyohara carries no gather multiplier. No more than 10 players to a group. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. It is a community server, found under Community. Plugin count: Oxide. Self-described as vanilla: no changed rates, kits or rules—the game as shipped. VAC protection is on.
Wipe Information
On what schedule does Toyohara wipe?
Once a month Toyohara wipes, with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. The world in play was made 11 days 11 hours. Monthly wipes appear in its tags.
On Toyohara, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 6 players. 15 hours into the latest wipe, the crowd reached its peak.
Connect
Toyohara joining: how is it done?
To connect, type client.connect 152.89.199.58:35300 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. https://discord.com/invite/uFrXzFjfb is its website.
Server tags
Published as mp200,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167781,ts10,^o
Game
gmvanilla- Game mode Vanilla survival gameplay.
mp200- Max players Slot count is 200.
ts10- Group limit Team size is capped at 10.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Running build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Difficulty
^v- Vanilla No changed rates, kits or rules—the game as shipped.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.