testing
NA 153.66.141.225:28015 checked 14h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 19% of all ranked servers, top 41% in NA, and #238 of the duo servers (top 55%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 17 October, 15:49 UTC, in 2d 22h. Its weekly schedule tag · low confidence
- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 2d 22hSat 17 Oct, 15:49 UTC
- 9d 22hSat 24 Oct, 15:49 UTC
- 16d 22hSat 31 Oct, 15:49 UTC
- 22d 1hThu 5 Nov, 19:00 UTCFW
- 23d 22hSat 7 Nov, 15:49 UTC
- 30d 22hSat 14 Nov, 15:49 UTC
- 37d 22hSat 21 Nov, 15:49 UTC
- 44d 22hSat 28 Nov, 15:49 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 15:49 UTC 4d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
testing ranking: what position does it hold?
testing ranks #749 in North America and #4,216 overall on player hours over the last seven days, in the top 19% of ranked servers. In the duo category, its position is #238.
How many players are on testing?
testing is not online at the moment; its last appearance was 14 hours ago. The average player count over the last seven days is 1, with a peak of 1. The busiest time in the last 48 hours was 07:00 UTC, when the average player count was 1.
Tags and Filters
What is the meaning of the tags on testing?
The game's server browser reads these tags from testing: gmvanilla (Game mode): Survival, vanilla style; mp20 (Max players): The server has 20 slots; ts2 (Group limit): Teams can have at most 2 members; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166652 (Build): Running build 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^w (Weekly): Wipes happen weekly; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Uses Carbon for plugins; NA (North America): Server browser category: North America. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain testing?
These BestRustServers.xyz lists include testing: Best duo Rust servers, Best modded Rust servers and North American Rust servers. On the server list, the filters that bring it up are: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week.
Server Details
testing Rust version: which one?
Rust network protocol 2634 and build 166652 on Windows is what testing uses. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of testing?
Offline now for testing, last seen 14 hours ago. Over the past 4 full days, it was online 79 of 96 hours, 82% of the time. The first time BestRustServers.xyz saw it was on 9 October 2026.
What is the location of testing?
In North America, testing lists itself with its NA tag. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 153.66.141.225:28015 is its address.
Rules and Settings
What are the settings and rules for testing?
No gather rate appears in the name of testing. Listed group: duo, capped at 2 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Carbon. VAC protection is on.
Wipe Schedule
testing wipe schedule: what does it show?
The prediction for testing follows its tag, since too few wipes are on record to confirm its schedule. On Saturday 17 October at 15:49 UTC the next wipe is due. The world in play was made 4 days 1 hours. The tags state a weekly wipe cycle.
On testing, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 1 players. 1 hours into the latest wipe, the crowd reached its peak.
How to Join
How can I connect to testing?
To connect, type client.connect 153.66.141.225:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp20,ptrak,$r?,v2634,^z,^y,^w,NA,gmvanilla,cs166652,ts2
Game
gmvanilla- Game mode Survival, vanilla style.
mp20- Max players The server has 20 slots.
ts2- Group limit Teams can have at most 2 members.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166652- Build Running build 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^w- Weekly Wipes happen weekly.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Uses Carbon for plugins.
Region
NA- North America Server browser category: North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.