oxide test server
154.176.71.2:28015 checked 4h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does oxide test server sit in the rankings?
Over the last seven days, oxide test server ranks #13,171 in player hours, which is in the top 59% of ranked servers.
How many players are on oxide test server?
oxide test server is not online at the moment; its last appearance was 4 hours ago. The average player count over the last seven days is 0, with a peak of 1. In the last 48 hours, 02:00 UTC saw the highest activity, with an average of 1 players.
Tags and Filters
How should the tags on oxide test server be interpreted?
The game's server browser reads these tags from oxide test server: gmrust (Game mode): Survival as standard in Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Game build number: 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does oxide test server appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include oxide test server are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Overview
What Rust version is oxide test server on?
On Windows, oxide test server runs Rust network protocol 2634 and build 167781. Joining requires the same protocol; Steam updates your game for you.
oxide test server uptime and reliability: what are they?
Offline now for oxide test server, last seen 4 hours ago. It was first seen by BestRustServers.xyz on 15 October 2026.
oxide test server location: where is it?
No region is published by oxide test server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 154.176.71.2:28015 is its address.
Settings & Map
oxide test server rules and settings: what are they?
The name oxide test server carries no gather multiplier. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. VAC: on.
Wipe Cycle
oxide test server wipe schedule: what does it show?
Too few wipes are on record for oxide test server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 19 days 4 hours.
Join Server
What is the process to join oxide test server?
Use the F1 console: client.connect 154.176.71.2:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp1- Max players The server has 1 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Game build number: 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.