Test Server (Stevious Main)
155.103.85.145:28030 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of Test Server (Stevious Main)?
In the top 71% of all ranked servers, Test Server (Stevious Main) is #15,977 on player hours for the last seven days.
How many players are on Test Server (Stevious Main)?
0 of 100 slots are filled on Test Server (Stevious Main) at the moment. The seven-day average player count stands at 0.
Server Tags
How should the tags on Test Server (Stevious Main) be interpreted?
The game's server browser reads these tags from Test Server (Stevious Main): gmrust (Game mode): Rust survival, standard; mp100 (Max players): Slot count is 100; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167398 (Build): Running build 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Uses Carbon for plugins. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain Test Server (Stevious Main)?
The BestRustServers.xyz lists that include Test Server (Stevious Main) are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Details
What Rust version is Test Server (Stevious Main) on?
The combination is Rust network protocol 2634 and build 167398 on Linux for Test Server (Stevious Main). Your game has to match the protocol to connect; Steam takes care of updating it.
How smooth is the performance on Test Server (Stevious Main)?
Over 48 hours, it averaged 30 server fps; the lowest was 30. The entity count reached 80,523, covering buildings, deployables and all other world objects. The maximum memory used was 2,496 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of Test Server (Stevious Main)?
The server is online: Test Server (Stevious Main). According to its reported uptime, the last restart was about 36 hours ago. 24 of 24 hours online over the last 1 full day, giving an uptime of 100%. The first time BestRustServers.xyz saw it was on 11 October 2026.
What is the location of Test Server (Stevious Main)?
There is no region published by Test Server (Stevious Main). BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 155.103.85.145:28030 is its address.
Rules and Settings
Which map is used on Test Server (Stevious Main)?
On Test Server (Stevious Main), the map is procedural, size 3,950 with seed 973421670, generated by the game. On RustMaps, from this page, the same size and seed show the same map. Called Custom Map on the map list.
Test Server (Stevious Main) rules and settings: what are they?
No gather rate appears in the name of Test Server (Stevious Main). No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Carbon. VAC protection is on.
Wipe Information
On what schedule does Test Server (Stevious Main) wipe?
Test Server (Stevious Main)'s wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 2 days 17 hours.
Join Server
Test Server (Stevious Main) joining: how is it done?
Enter client.connect 155.103.85.145:28030 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. You can find its website at https://stevious.io/.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y
Game
gmrust- Game mode Rust survival, standard.
mp100- Max players Slot count is 100.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167398- Build Running build 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Uses Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.