Test Server (Upsurge Main)
155.103.85.145:28070 checked 12h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 13:58 UTC 1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does Test Server (Upsurge Main) sit in the rankings?
In the top 72% of all ranked servers, Test Server (Upsurge Main) is #15,948 on player hours for the last seven days.
How many players are on Test Server (Upsurge Main)?
The server Test Server (Upsurge Main) is currently offline; it was last seen 12 hours ago. The average player count over the last seven days is 0.
Server Tags
Test Server (Upsurge Main) tags: what do they indicate?
The game's server browser reads these tags from Test Server (Upsurge Main): gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Running build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Uses Carbon for plugins. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does Test Server (Upsurge Main) appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Test Server (Upsurge Main) are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Overview
Test Server (Upsurge Main) Rust version: which one?
The combination is Rust network protocol 2634 and build 167781 on Linux for Test Server (Upsurge Main). Your game has to match the protocol to connect; Steam takes care of updating it.
Test Server (Upsurge Main) performance: is it smooth?
Over 48 hours, it averaged 30 server fps; the lowest was 29. Buildings, deployables and the rest of the world accounted for up to 78,712 entities. At its highest, memory usage was 2,318 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of Test Server (Upsurge Main)?
Offline now for Test Server (Upsurge Main), last seen 12 hours ago. According to its reported uptime, the last restart was about 21 minutes ago. It was up 98% of the time over the last 2 full days, 47 of 48 hours. It was first seen by BestRustServers.xyz on 11 October 2026.
What is the location of Test Server (Upsurge Main)?
No region is given by Test Server (Upsurge Main). BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 155.103.85.145:28070 is its address.
Settings & Map
What is the map on Test Server (Upsurge Main)?
A procedural map of size 3,950 and seed 146125994 is what Test Server (Upsurge Main) runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map. Called Custom Map on the map list.
What are the settings and rules for Test Server (Upsurge Main)?
A gather rate is not given in the name Test Server (Upsurge Main). With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Carbon. VAC protection is on.
Wipe Schedule
On what schedule does Test Server (Upsurge Main) wipe?
Test Server (Upsurge Main)'s wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 45 hours.
Connect
How can I connect to Test Server (Upsurge Main)?
To connect, type client.connect 155.103.85.145:28070 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. https://stevious.io is its website.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust- Game mode Survival as standard in Rust.
mp100- Max players Slots: 100.
ts8- Group limit Default team size: 8.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Running build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Uses Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.