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35,127 players on 11,471 servers

Offline #16,408

2X- Dingo Rust - Weekly-Quads

NA 156.236.84.44:28060 checked 12d ago

2x quad weekly wipes vanillamoddedoxide

Players

Now0/100
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers, top 82% in NA, and #649 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:12 UTC, in 1d 13h. Its weekly schedule tag · low confidence

usual gap
7 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 5

Coming wipes

  • 1d 13hThu 15 Oct, 18:12 UTC
  • 8d 13hThu 22 Oct, 18:12 UTC
  • 15d 13hThu 29 Oct, 18:12 UTC
  • 22d 14hThu 5 Nov, 19:00 UTCFW
  • 29d 13hThu 12 Nov, 18:12 UTC
  • 36d 13hThu 19 Nov, 18:12 UTC
  • 43d 13hThu 26 Nov, 18:12 UTC

The first 48 hours of its last wipes

Thu 24 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 18:12 UTC 19d ago 1 – running 0
Thu 17 Sep, 18:12 UTC 26d ago 3 halved by day 5 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPEDNA · quad · 2x · weekly · 149 on average
82/200
[US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BPNA · quad · 2x · weekly · 43 on average
3/75
US Limitless 2x Solo/Duo/Trio/Quad|No BP Wipes|Noob FriendlyNA · quad · 2x · weekly · 3 on average
4/200
Helix 2x Weekly Solo/Duo/Trio/Quad|No BP wipes|Noob FriendlyNA · quad · 2x · weekly · 1 on average
1/200
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipNA · quad · 2x · monthly · 270 on average
251/275
WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPEDNA · trio · 2x · weekly · 198 on average
52/200

Quick answers

from the figures on this page

Player Count

2X- Dingo Rust - Weekly-Quads ranking: what position does it hold?

Player hours over the last seven days place 2X- Dingo Rust - Weekly-Quads at #1,629 in North America, and at #16,408 in the top 69% of ranked servers. Within the quad group, it is #649.

How many players are on 2X- Dingo Rust - Weekly-Quads?

The server 2X- Dingo Rust - Weekly-Quads is currently offline; it was last seen 12 days 14 hours ago.

Tags & Lists

How should the tags on 2X- Dingo Rust - Weekly-Quads be interpreted?

For 2X- Dingo Rust - Weekly-Quads, the game's server browser reads the following tags: gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): Slot count is 100; ts4 (Group limit): Teams can have at most 4 members; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs165217 (Build): Game build number: 165217; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^w (Weekly): A wipe each week; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play; NA (North America): In the server browser it appears under North America. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.

Which lists and filters on BestRustServers.xyz contain 2X- Dingo Rust - Weekly-Quads?

These BestRustServers.xyz lists include 2X- Dingo Rust - Weekly-Quads: Rust servers with 2x gather rate, Best modded Rust servers and North American Rust servers. These filters on the server list display it: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Gather rate: 2x.

Server Details

What Rust version is 2X- Dingo Rust - Weekly-Quads on?

On Linux, 2X- Dingo Rust - Weekly-Quads runs Rust network protocol 2633 and build 165217. Joining requires the same protocol; Steam updates your game for you.

2X- Dingo Rust - Weekly-Quads uptime and reliability: what are they?

Offline now for 2X- Dingo Rust - Weekly-Quads, last seen 12 days 14 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.

2X- Dingo Rust - Weekly-Quads location: where is it?

In North America, 2X- Dingo Rust - Weekly-Quads lists itself with its NA tag. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 156.236.84.44:28060.

Rules & Map

2X- Dingo Rust - Weekly-Quads map: which one is it?

Generated by the game, the map on 2X- Dingo Rust - Weekly-Quads is procedural, size 4,050, seed 922392180. On RustMaps, from this page, the same size and seed show the same map.

What are the settings and rules for 2X- Dingo Rust - Weekly-Quads?

2x gather: that is the rate 2X- Dingo Rust - Weekly-Quads states in its name. Listed group: quad, capped at 4 players. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. Vanilla is the label it uses: as Facepunch ships the game: rates, kits and rules unchanged. The server has VAC on.

Wipe Cycle

2X- Dingo Rust - Weekly-Quads wipe schedule: what does it show?

Its tag supplies the prediction for 2X- Dingo Rust - Weekly-Quads, because too few wipes are on record to confirm the schedule. On Thursday 15 October at 18:12 UTC the next wipe is due. The world in play was made 19 days 10 hours. Weekly wipes are declared in its tags.

What happens on wipe day on 2X- Dingo Rust - Weekly-Quads?

An average peak of 2 players was drawn by its recent wipes. 0 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of its recent wipes. When it fell, the crowd dropped under half by day 5.

How to Join

2X- Dingo Rust - Weekly-Quads joining: how is it done?

Use the F1 console: client.connect 156.236.84.44:28060. Launch Rust on this page does the same by opening Rust through Steam and connecting.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^w,^v,NA,gmvanilla,cs165217,ts4,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp100
Max players Slot count is 100.
ts4
Group limit Teams can have at most 4 members.
v2633
Protocol Protocol 2633: join only if your game matches this version.
cs165217
Build Game build number: 165217.
ptrak
Networking RakNet is the network layer in use.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly A wipe each week.

Difficulty

^v
Vanilla As Facepunch ships the game: rates, kits and rules unchanged.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded, because plugins or settings modify play.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.