[US] Chronic Condition
NA 156.236.84.44:28065 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 11h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of [US] Chronic Condition?
[US] Chronic Condition ranks #1,629 in North America and #16,408 overall on player hours over the last seven days, in the top 69% of ranked servers.
Is [US] Chronic Condition busy?
At this moment, [US] Chronic Condition is offline, with the last sighting 12 days 17 hours ago.
Server Tags
How should the tags on [US] Chronic Condition be interpreted?
The game's server browser reads these tags from [US] Chronic Condition: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): Slot count is 50; ts16 (Group limit): 16 is the largest team allowed; v2633 (Protocol): Game protocol 2633; the same version is required to join; cs165217 (Build): Game build number: 165217; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^m (Monthly): Wipe cycle: monthly, with the force wipe; ^v (Vanilla): No changed rates, kits or rules—the game as shipped; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; NA (North America): The server browser lists it under North America. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does [US] Chronic Condition appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include [US] Chronic Condition are: Best modded Rust servers and North American Rust servers. On the server list, the filters that bring it up are: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server Overview
What Rust version is [US] Chronic Condition on?
Rust network protocol 2633 and build 165217 on Linux is what [US] Chronic Condition uses. Joining requires the same protocol; Steam updates your game for you.
How reliable is [US] Chronic Condition and is it online?
Offline now for [US] Chronic Condition, last seen 12 days 17 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
[US] Chronic Condition location: where is it?
In North America, [US] Chronic Condition lists itself with its NA tag. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 156.236.84.44:28065 is its address.
Rules and Settings
What is the map on [US] Chronic Condition?
A procedural map of size 4,250 and seed 1564901445 is what [US] Chronic Condition runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
[US] Chronic Condition rules and settings: what are they?
A gather rate is not given in the name [US] Chronic Condition. Up to 16 players per group. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. Vanilla is the label it uses: no changed rates, kits or rules—the game as shipped. The server has VAC on.
Wipe Cycle
When does [US] Chronic Condition wipe?
From the force wipe, an estimate is made of [US] Chronic Condition's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The current world has been running since 39 days 21 hours. Monthly wipes appear in its tags.
Join Server
[US] Chronic Condition joining: how is it done?
Enter client.connect 156.236.84.44:28065 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2633,^m,^v,NA,gmvanilla,cs165217,ts16,^o^z
Game
gmvanilla- Game mode Survival in vanilla mode.
mp50- Max players Slot count is 50.
ts16- Group limit 16 is the largest team allowed.
v2633- Protocol Game protocol 2633; the same version is required to join.
cs165217- Build Game build number: 165217.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly Wipe cycle: monthly, with the force wipe.
Difficulty
^v- Vanilla No changed rates, kits or rules—the game as shipped.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Region
NA- North America The server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.