CHILLZONE - PVE | NO KILLING/STEALING/RAIDING
NA 156.236.84.45:28010 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 1h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
In North America, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is #1,629; across all ranked servers, #16,408 on player hours over the last seven days, in the top 69%.
What is the player count on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
At this moment, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is offline, with the last sighting 13 days 3 hours ago.
Tags & Lists
How should the tags on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING be interpreted?
Read by the game's server browser, the tags CHILLZONE - PVE | NO KILLING/STEALING/RAIDING publishes are: gmrust (Game mode): Rust survival, standard; mp100 (Max players): Slots: 100; ts20 (Group limit): Team size is capped at 20; v2633 (Protocol): Game protocol 2633; the same version is required to join; cs165217 (Build): Build 165217; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^m (Monthly): Wipe cycle: monthly, with the force wipe; ^r (Roleplay): This server is for roleplay; ^p (PvE): No player combat—the environment is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play; NA (North America): In the server browser it appears under North America. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include CHILLZONE - PVE | NO KILLING/STEALING/RAIDING are: Best modded Rust servers, Best Rust PvE servers, Rust roleplay servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server Information
What Rust version is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING on?
Rust network protocol 2633 and build 165217 on Linux is what CHILLZONE - PVE | NO KILLING/STEALING/RAIDING uses. Joining requires the same protocol; Steam updates your game for you.
CHILLZONE - PVE | NO KILLING/STEALING/RAIDING uptime and reliability: what are they?
Last seen 13 days 3 hours ago, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
CHILLZONE - PVE | NO KILLING/STEALING/RAIDING location: where is it?
In North America, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING lists itself with its NA tag. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 156.236.84.45:28010 is its address.
Settings & Map
CHILLZONE - PVE | NO KILLING/STEALING/RAIDING map: which one is it?
On CHILLZONE - PVE | NO KILLING/STEALING/RAIDING, the map is procedural, size 4,096 with seed 1337, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it. Called Custom Map on the map list.
CHILLZONE - PVE | NO KILLING/STEALING/RAIDING rules and settings: what are they?
The name CHILLZONE - PVE | NO KILLING/STEALING/RAIDING carries no gather multiplier. Up to 20 players per group. It runs roleplay, roleplay with towns, jobs and rules. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. VAC protection is on.
Wipe Information
When does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING wipe?
An estimate from the force wipe gives CHILLZONE - PVE | NO KILLING/STEALING/RAIDING's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world in play was made 40 days 23 hours. Monthly wipes appear in its tags.
Join Server
What is the process to join CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
Enter client.connect 156.236.84.45:28010 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. https://discord.com/invite/esCaNaG6kf is its website.
Server tags
Published as mp100,ptrak,$r?,v2633,^m,^r,NA,^p,gmrust,cs165217,ts20,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp100- Max players Slots: 100.
ts20- Group limit Team size is capped at 20.
v2633- Protocol Game protocol 2633; the same version is required to join.
cs165217- Build Build 165217.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly Wipe cycle: monthly, with the force wipe.
Gameplay
^r- Roleplay This server is for roleplay.
^p- PvE No player combat—the environment is the danger.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Region
NA- North America In the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.