[US] Immortal Trial's | PVE | Perm Deep Sea | & more!
NA 157.250.203.118:25612 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 22:20 UTC 18h ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does [US] Immortal Trial's | PVE | Perm Deep Sea | & more! sit in the rankings?
In North America, [US] Immortal Trial's | PVE | Perm Deep Sea | & more! is #1,457; across all ranked servers, #14,297 on player hours over the last seven days, in the top 65%.
Is [US] Immortal Trial's | PVE | Perm Deep Sea | & more! busy?
1 of 100 slots are filled on [US] Immortal Trial's | PVE | Perm Deep Sea | & more! at the moment. Averaged across the last seven days: 0 players, peaking at 1. In the last 48 hours, 15:00 UTC saw the highest activity, with an average of 2 players.
Tags and Filters
How should the tags on [US] Immortal Trial's | PVE | Perm Deep Sea | & more! be interpreted?
Read by the game's server browser, the tags [US] Immortal Trial's | PVE | Perm Deep Sea | & more! publishes are: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Running build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^m (Monthly): Wipe cycle: monthly, with the force wipe; ^p (PvE): Other players are not a threat here; the world is; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded; NA (North America): The server browser lists it under North America. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
[US] Immortal Trial's | PVE | Perm Deep Sea | & more! in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include [US] Immortal Trial's | PVE | Perm Deep Sea | & more! are: Best modded Rust servers, Best Rust PvE servers and North American Rust servers. These filters on the server list display it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Information
What Rust version is [US] Immortal Trial's | PVE | Perm Deep Sea | & more! on?
On Linux, [US] Immortal Trial's | PVE | Perm Deep Sea | & more! runs Rust network protocol 2634 and build 167781. Joining requires the same protocol; Steam updates your game for you.
Is the performance on [US] Immortal Trial's | PVE | Perm Deep Sea | & more! smooth?
Its average server fps over the last 48 hours was 60, with a low of 60. Buildings, deployables and the rest of the world accounted for up to 123,633 entities. At its highest, memory usage was 3,247 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?
The server is online: [US] Immortal Trial's | PVE | Perm Deep Sea | & more!. About 26 minutes ago is when it last restarted, based on its uptime. On 14 October 2026, BestRustServers.xyz saw it for the first time.
[US] Immortal Trial's | PVE | Perm Deep Sea | & more! location: where is it?
In North America, [US] Immortal Trial's | PVE | Perm Deep Sea | & more! lists itself with its NA tag. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 157.250.203.118:25612 is its address.
Settings & Map
What is the map on [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?
On [US] Immortal Trial's | PVE | Perm Deep Sea | & more!, the map is procedural, size 4,250 with seed 1337, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it. The map is named Custom Map.
What are the settings and rules for [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?
A gather rate is not given in the name [US] Immortal Trial's | PVE | Perm Deep Sea | & more!. No group limit is stated; the game's default of 8 players applies. It runs pve, no combat against other players. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. The server has VAC on.
Wipe Schedule
When does [US] Immortal Trial's | PVE | Perm Deep Sea | & more! wipe?
The record holds too few wipes for [US] Immortal Trial's | PVE | Perm Deep Sea | & more! to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 13 days 22 hours. Monthly wipes appear in its tags.
Join Server
How can I connect to [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?
Use the F1 console: client.connect 157.250.203.118:25612. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp100,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp100- Max players Slots: 100.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Running build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Wipe schedule
^m- Monthly Wipe cycle: monthly, with the force wipe.
Gameplay
^p- PvE Other players are not a threat here; the world is.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Region
NA- North America The server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.