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47,399 players on 11,539 servers

Online #4,161

Da Hood

157.85.85.130:26023 checked 9m ago

quad moddedoxidesoftcore

Players

Now0/20
Peak, 48 hours1
7-day average1
7-day peak7
AveragePeak
00.250.50.75100:0008:0023:0006:0014:0022:00

Hourly average and peak, UTC.

Server performance

05010015020000:0008:0023:0006:0014:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep4 Oct7 Oct11 Oct14 Oct

Top 19% of all ranked servers, and #266 of the quad servers (top 33%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
5.1 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 3

The first 48 hours of its last wipes

Fri 2 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 19:10 UTC 12d ago 4 – running 0
Sun 27 Sep, 16:55 UTC 17d ago 1 halved by day 3 5.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
3/100
0/233
[RU] Seven Rust [Solo] Для НовичковEU · quad · monthly · 1 on average
1/200
[EA] Softcore 1quad · monthly · 117 on average
36/350
[EU] Facepunch Softcore 1EU · quad · monthly · 98 on average
50/400
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 58 on average
35/150

Quick answers

from the figures on this page

Population

Da Hood ranking: what position does it hold?

In the top 19% of all ranked servers, Da Hood is #4,161 on player hours for the last seven days. Within the quad group, it is #266.

How many players are on Da Hood?

Da Hood: 0 players now, with 20 slots available. The average player count over the last seven days is 1, with a peak of 7. The busiest time in the last 48 hours was 11:00 UTC, when the average player count was 1.

Server Tags

Da Hood tags: what do they indicate?

Read by the game's server browser, the tags Da Hood publishes are: gmsoftcore (Game mode): An easier ruleset: softcore; mp20 (Max players): Slots: 20; ts4 (Group limit): 4 is the largest team allowed; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.

Da Hood in BestRustServers.xyz lists and filters: which ones?

The BestRustServers.xyz lists that include Da Hood are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.

Server Overview

What Rust version is Da Hood on?

The combination is Rust network protocol 2634 and build 167781 on Linux for Da Hood. Your game has to match the protocol to connect; Steam takes care of updating it.

Da Hood performance: is it smooth?

For the past 48 hours, server fps averaged 87, never dropping below 1. Buildings, deployables and the rest of the world accounted for up to 118,107 entities. The maximum memory used was 4,111 MB. What players experience as lag is low fps combined with a rising entity count.

How reliable is Da Hood and is it online?

The server is online: Da Hood. According to its reported uptime, the last restart was about 1 hours ago. It was up 96% of the time over the last 7 full days, 161 of 168 hours. The first time BestRustServers.xyz saw it was on 27 September 2026.

Where can Da Hood be found?

No region is given by Da Hood. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 157.85.85.130:26023.

Rules & Map

What is the map on Da Hood?

On Da Hood, the map is procedural, size 4,500 with seed 1768763, generated by the game. On RustMaps, from this page, the same size and seed show the same map.

What rules and configuration does Da Hood have?

The name Da Hood carries no gather multiplier. A group of 4 players is the maximum, given as quad. It runs softcore, An easier mode from Facepunch: part of your loot stays with you. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. The server has VAC on.

Wipe Cycle

Da Hood wipe schedule: what does it show?

Da Hood's wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 12 days 4 hours.

What happens on wipe day on Da Hood?

The average busiest point of its recent wipes was 2 players. 25 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of its recent wipes. By day 3 the crowd had fallen below half in the wipes that did not hold.

How to Join

How can I connect to Da Hood?

To connect, type client.connect 157.85.85.130:26023 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp20
Max players Slots: 20.
ts4
Group limit 4 is the largest team allowed.
v2634
Protocol Game protocol 2634; the same version is required to join.
cs167781
Build Build 167781.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.