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43,611 players on 11,545 servers

Online #6,666

A Shockbyte Rust Server

157.85.85.131:28021 checked 8m ago

Players

Now0/20
Peak, 48 hours1
7-day average0
7-day peak1
AveragePeak
00.250.50.75102:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

010020030040002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.9 days
between real wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Thu 8 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 09:00 UTC 5d ago 1 – running 1
Wed 7 Oct, 10:35 UTC 6d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average
166/200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average
106/200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average
413/450
Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average
128/200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average
30/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average
114/150

Quick answers

from the figures on this page

Population

A Shockbyte Rust Server ranking: what position does it hold?

Rank #6,666 over the last seven days in player hours: A Shockbyte Rust Server, inside the top 30% of ranked servers.

How many players are on A Shockbyte Rust Server?

A Shockbyte Rust Server: 0 players now, with 20 slots available. The seven-day average player count stands at 0, and the highest point was 1. In the last 48 hours, 09:00 UTC saw the highest activity, with an average of 1 players.

Server Tags

How should the tags on A Shockbyte Rust Server be interpreted?

Read by the game's server browser, the tags A Shockbyte Rust Server publishes are: gmrust (Game mode): Rust survival, standard; mp20 (Max players): Slots: 20; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167058 (Build): Running build 167058; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.

Which lists and filters on BestRustServers.xyz contain A Shockbyte Rust Server?

These BestRustServers.xyz lists include A Shockbyte Rust Server: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server Overview

A Shockbyte Rust Server Rust version: which one?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167058. Your game has to match the protocol to connect; Steam takes care of updating it.

Is the performance on A Shockbyte Rust Server smooth?

For the past 48 hours, server fps averaged 239, never dropping below 234. The entity count reached 5,971, covering buildings, deployables and all other world objects. The maximum memory used was 2,061 MB. A climbing entity count and low fps are felt by players as lag.

What is the uptime and reliability of A Shockbyte Rust Server?

At the moment, A Shockbyte Rust Server is up. The uptime it reports shows a restart roughly 5 days 15 hours ago. It was up 94% of the time over the last 6 full days, 135 of 144 hours. The first time BestRustServers.xyz saw it was on 7 October 2026.

Where can A Shockbyte Rust Server be found?

No region is given by A Shockbyte Rust Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 157.85.85.131:28021 is its address.

Rules & Map

A Shockbyte Rust Server map: which one is it?

Generated by the game, the map on A Shockbyte Rust Server is procedural, size 1,300, seed 50000. View it on RustMaps from this page: identical size and seed produce an identical map.

What rules and configuration does A Shockbyte Rust Server have?

The name A Shockbyte Rust Server carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. It is a community server, found under Community. VAC: off.

Wipe Schedule

When does A Shockbyte Rust Server wipe?

The record holds too few wipes for A Shockbyte Rust Server to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 5 days 16 hours.

On A Shockbyte Rust Server, what occurs on wipe day?

Across its recent wipes, the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd hit its peak.

How to Join

A Shockbyte Rust Server joining: how is it done?

To connect, type client.connect 157.85.85.131:28021 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Rust survival, standard.
mp20
Max players Slots: 20.
ts8
Group limit The game default is 8 per team.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167058
Build Running build 167058.
ptrak
Networking RakNet is the network layer in use.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.