A Shockbyte Rust Server
157.85.85.159:29183 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 4 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 35 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 19:45 UTC 7h ago | – | – | running | 0 |
| Tue 6 Oct, 08:42 UTC 7d ago | 2 | halved by day 2 | 7.5 days | 2 |
| Mon 5 Oct, 19:12 UTC 8d ago | 2 | – | 0.6 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does A Shockbyte Rust Server sit in the rankings?
Over the last seven days, A Shockbyte Rust Server ranks #6,731 in player hours, which is in the top 30% of ranked servers.
Is A Shockbyte Rust Server busy?
0 of 75 slots are filled on A Shockbyte Rust Server at the moment. The average player count over the last seven days is 0, with a peak of 2. In the last 48 hours, 21:00 UTC saw the highest activity, with an average of 2 players.
Tags and Filters
What is the meaning of the tags on A Shockbyte Rust Server?
For A Shockbyte Rust Server, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp75 (Max players): The server has 75 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Running build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does A Shockbyte Rust Server appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include A Shockbyte Rust Server: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server Information
A Shockbyte Rust Server Rust version: which one?
The combination is Rust network protocol 2634 and build 167781 on Linux for A Shockbyte Rust Server. Your game has to match the protocol to connect; Steam takes care of updating it.
How smooth is the performance on A Shockbyte Rust Server?
Over 48 hours, it averaged 78 server fps; the lowest was 41. It held up to 137,484 entities: everything from buildings to deployables in the world. At its highest, memory usage was 4,649 MB. What players experience as lag is low fps combined with a rising entity count.
A Shockbyte Rust Server uptime and reliability: what are they?
At the moment, A Shockbyte Rust Server is up. According to its reported uptime, the last restart was about 5 hours ago. Over the past 7 full days, it was online 162 of 168 hours, 96% of the time. On 5 October 2026, BestRustServers.xyz saw it for the first time.
Where can A Shockbyte Rust Server be found?
No region is published by A Shockbyte Rust Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 157.85.85.159:29183.
Rules & Map
A Shockbyte Rust Server map: which one is it?
Generated by the game, the map on A Shockbyte Rust Server is procedural, size 4,900, seed 269879688. View it on RustMaps from this page: identical size and seed produce an identical map.
A Shockbyte Rust Server rules and settings: what are they?
The name A Shockbyte Rust Server carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Under Community in the server browser, it is a community server. VAC: on.
Wipe Information
A Shockbyte Rust Server wipe schedule: what does it show?
With irregular wipe times on A Shockbyte Rust Server, no next wipe is predictable. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 7 hours.
On A Shockbyte Rust Server, what occurs on wipe day?
The average busiest point of its recent wipes was 2 players. 35 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of its recent wipes. By day 2 the crowd had fallen below half in the wipes that did not hold.
How to Join
What is the process to join A Shockbyte Rust Server?
Enter client.connect 157.85.85.159:29183 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp75,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp75- Max players The server has 75 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Running build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.