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38,441 players on 11,535 servers

Online #5,947

A Shockbyte Rust Server

157.85.85.230:25333 checked 10m ago

Players

Now0/5
Peak, 48 hours3
7-day average0
7-day peak3
AveragePeak
0123404:0009:0014:0015:0020:0001:00

Hourly average and peak, UTC.

Server performance

010020030040004:0009:0014:0015:0020:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
9.9 days
between real wipes
wipe-day peak
4
players, last three wipes
crowd held
0%
else halves by day 6

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 13:57 UTC 13h ago – – running 1
Sat 3 Oct, 15:27 UTC 10d ago 4 halved by day 6 9.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average
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Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average
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Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average
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Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average
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Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average
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Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average
96/150

Quick answers

from the figures on this page

Player Numbers

What is the rank of A Shockbyte Rust Server?

Rank #5,947 over the last seven days in player hours: A Shockbyte Rust Server, inside the top 27% of ranked servers.

Is A Shockbyte Rust Server busy?

0 of 5 slots are filled on A Shockbyte Rust Server at the moment. The average player count over the last seven days is 0, with a peak of 3. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 3 players.

Server Tags

A Shockbyte Rust Server tags: what do they indicate?

Read by the game's server browser, the tags A Shockbyte Rust Server publishes are: gmrust (Game mode): Rust survival, standard; mp5 (Max players): Slot count is 5; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed. Current players, queue and world creation time come from the tags and appear at the top of this page.

A Shockbyte Rust Server in BestRustServers.xyz lists and filters: which ones?

The BestRustServers.xyz lists that include A Shockbyte Rust Server are: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server Overview

A Shockbyte Rust Server Rust version: which one?

Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte Rust Server uses. Steam updates your game automatically, but it needs to match the protocol to join.

How smooth is the performance on A Shockbyte Rust Server?

Its average server fps over the last 48 hours was 150, with a low of 45. Buildings, deployables and the rest of the world accounted for up to 64,279 entities. The maximum memory used was 3,317 MB. Players feel lag when fps is low and entity count climbs.

A Shockbyte Rust Server uptime and reliability: what are they?

At the moment, A Shockbyte Rust Server is up. According to its reported uptime, the last restart was about 11 hours ago. Over the past 7 full days, it was online 148 of 168 hours, 88% of the time. It was first seen by BestRustServers.xyz on 3 October 2026.

Where can A Shockbyte Rust Server be found?

No region is given by A Shockbyte Rust Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.85.230:25333.

Rules and Settings

Which map is used on A Shockbyte Rust Server?

Generated by the game, the map on A Shockbyte Rust Server is procedural, size 3,500, seed 471471404. View it on RustMaps from this page: identical size and seed produce an identical map.

What are the settings and rules for A Shockbyte Rust Server?

The name A Shockbyte Rust Server carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Community is its browser category. VAC: on.

Wipe Schedule

A Shockbyte Rust Server wipe schedule: what does it show?

The record holds too few wipes for A Shockbyte Rust Server to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 13 hours.

What happens on wipe day on A Shockbyte Rust Server?

Across its recent wipes, the busiest point averaged 4 players. 23 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes where it did not hold, half the peak was lost by day 6.

How to Join

A Shockbyte Rust Server joining: how is it done?

Enter client.connect 157.85.85.230:25333 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard.
mp5
Max players Slot count is 5.
ts8
Group limit The game default is 8 per team.
v2634
Protocol Protocol 2634: join only if your game matches this version.
cs167781
Build Build 167781.
ptrak
Networking RakNet is the network layer in use.
$r?
Region code No region code listed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.