[UA]KILLHOUSE PVE 2X
157.85.85.234:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 23h. The force wipe · high confidence
- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 22d 23hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 14:26 UTC 13d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
[UA]KILLHOUSE PVE 2X ranking: what position does it hold?
Over the last seven days, [UA]KILLHOUSE PVE 2X ranks #15,903 in player hours, which is in the top 70% of ranked servers.
Is [UA]KILLHOUSE PVE 2X busy?
[UA]KILLHOUSE PVE 2X is not online at the moment; its last appearance was 11 days 5 hours ago.
Tags and Filters
How should the tags on [UA]KILLHOUSE PVE 2X be interpreted?
For [UA]KILLHOUSE PVE 2X, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Game build number: 165217; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^m (Monthly): Wipe cycle: monthly, with the force wipe; ^p (PvE): Other players are not a threat here; the world is; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
[UA]KILLHOUSE PVE 2X in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include [UA]KILLHOUSE PVE 2X are: Rust servers with 2x gather rate, Best modded Rust servers and Best Rust PvE servers. On the server list, the filters that bring it up are: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.
Server Information
What Rust version is [UA]KILLHOUSE PVE 2X on?
The combination is Rust network protocol 2633 and build 165217 on Linux for [UA]KILLHOUSE PVE 2X. Joining requires the same protocol; Steam updates your game for you.
How reliable is [UA]KILLHOUSE PVE 2X and is it online?
Offline now for [UA]KILLHOUSE PVE 2X, last seen 11 days 5 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first time BestRustServers.xyz saw it was on 29 September 2026.
What is the location of [UA]KILLHOUSE PVE 2X?
There is no region published by [UA]KILLHOUSE PVE 2X. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 157.85.85.234:28015 is its address.
Rules & Map
Which map is used on [UA]KILLHOUSE PVE 2X?
Generated by the game, the map on [UA]KILLHOUSE PVE 2X is procedural, size 4,250, seed 50000. The map can be viewed on RustMaps from this page, since size and seed fix it.
[UA]KILLHOUSE PVE 2X rules and settings: what are they?
[UA]KILLHOUSE PVE 2X carries its gather rate in its name: 2x. No group limit is stated; the game's default of 8 players applies. Listed as pve, other players cannot be fought. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. VAC: on.
Wipe Information
When does [UA]KILLHOUSE PVE 2X wipe?
[UA]KILLHOUSE PVE 2X wipes at the monthly force wipe only. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world in play was made 13 days 3 hours. Its tags give a wipe schedule of one month.
On [UA]KILLHOUSE PVE 2X, what occurs on wipe day?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak.
Connect
[UA]KILLHOUSE PVE 2X joining: how is it done?
Enter client.connect 157.85.85.234:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp40,ptrak,$r?,v2633,^m,^p,gmrust,cs165217,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp40- Max players Slots: 40.
ts8- Group limit Teams are limited to 8, the default.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs165217- Build Game build number: 165217.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Wipe schedule
^m- Monthly Wipe cycle: monthly, with the force wipe.
Gameplay
^p- PvE Other players are not a threat here; the world is.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.