Testserver
157.85.85.43:23120 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 15:21 UTC 12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does Testserver sit in the rankings?
Over the last seven days, Testserver ranks #15,961 in player hours, which is in the top 71% of ranked servers.
Is Testserver busy?
The current player count for Testserver is 0, out of 10 slots. Averaged across the last seven days: 0 players.
Tags and Filters
Testserver tags: what do they indicate?
For Testserver, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Running build 165217; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does Testserver appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Testserver: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
Testserver Rust version: which one?
The combination is Rust network protocol 2633 and build 165217 on Linux for Testserver. Your game has to match the protocol to connect; Steam takes care of updating it.
Testserver performance: is it smooth?
For the past 48 hours, server fps averaged 235, never dropping below 222. The entity count reached 8,315, covering buildings, deployables and all other world objects. Memory use peaked at 3,097 MB. A climbing entity count and low fps are felt by players as lag.
Testserver uptime and reliability: what are they?
Testserver is currently online. The uptime it reports shows a restart roughly 12 days 11 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 1 October 2026.
Where can Testserver be found?
No region is given by Testserver. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 157.85.85.43:23120 is its address.
Settings & Map
What is the map on Testserver?
Generated by the game, the map on Testserver is procedural, size 1,500, seed 50000. On RustMaps, from this page, the same size and seed show the same map.
Testserver rules and settings: what are they?
A gather rate is not given in the name Testserver. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. VAC protection is on.
Wipe Schedule
Testserver wipe schedule: what does it show?
Too few wipes are on record for Testserver to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 12 days 13 hours.
What happens on wipe day on Testserver?
An average peak of 1 players was drawn by its recent wipes. 0 hours after the latest wipe, the crowd hit its peak.
How to Join
What is the process to join Testserver?
To connect, type client.connect 157.85.85.43:23120 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp10- Max players Slots: 10.
ts8- Group limit Teams are limited to 8, the default.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs165217- Build Running build 165217.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.