A Shockbyte Rust Server
157.85.85.50:28413 checked 7h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 3.6 days between real wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 11:53 UTC 9d ago | 1 | – | running | 1 |
| Thu 1 Oct, 22:29 UTCFW 12d ago | 0 | – | 3.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of A Shockbyte Rust Server?
Rank #15,915 over the last seven days in player hours: A Shockbyte Rust Server, inside the top 72% of ranked servers.
What is the player count on A Shockbyte Rust Server?
A Shockbyte Rust Server is not online at the moment; its last appearance was 7 hours ago. The seven-day average player count stands at 0.
Server Tags
How should the tags on A Shockbyte Rust Server be interpreted?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Rust survival, standard; mp40 (Max players): Slot count is 40; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166652 (Build): Running build 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does A Shockbyte Rust Server appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include A Shockbyte Rust Server: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2634 and build 166652 on Linux is what A Shockbyte Rust Server uses. Joining requires the same protocol; Steam updates your game for you.
A Shockbyte Rust Server performance: is it smooth?
For the past 48 hours, server fps averaged 105, never dropping below 73. It held up to 68,557 entities: everything from buildings to deployables in the world. Memory use peaked at 4,252 MB. What players experience as lag is low fps combined with a rising entity count.
How reliable is A Shockbyte Rust Server and is it online?
Last seen 7 hours ago, A Shockbyte Rust Server is currently offline. About 8 days 18 hours ago is when it last restarted, based on its uptime. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 1 October 2026.
What is the location of A Shockbyte Rust Server?
No region is given by A Shockbyte Rust Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 157.85.85.50:28413 is its address.
Rules & Map
What is the map on A Shockbyte Rust Server?
A procedural map of size 3,500 and seed 1862422565 is what A Shockbyte Rust Server runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What rules and configuration does A Shockbyte Rust Server have?
No gather rate appears in the name of A Shockbyte Rust Server. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. VAC protection is off.
Wipe Information
On what schedule does A Shockbyte Rust Server wipe?
The record holds too few wipes for A Shockbyte Rust Server to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 9 days 3 hours.
What happens on wipe day on A Shockbyte Rust Server?
The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe, the crowd reached its peak.
Join Server
A Shockbyte Rust Server joining: how is it done?
Enter client.connect 157.85.85.50:28413 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp40- Max players Slot count is 40.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166652- Build Running build 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.