RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP
157.85.85.83:24106 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 19:03 UTC 8d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP sit in the rankings?
Over the last seven days, RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP ranks #8,050 in player hours, which is in the top 36% of ranked servers.
Is RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP busy?
RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP: 0 players now, with 125 slots available. The seven-day average player count stands at 0, and the highest point was 3. The busiest time in the last 48 hours was 09:00 UTC, when the average player count was 1.
Tags & Lists
What is the meaning of the tags on RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP?
For RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp125 (Max players): Slot count is 125; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Running build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework here. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP?
These BestRustServers.xyz lists include RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP: Rust servers with 2x gather rate and Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.
Server Details
RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP Rust version: which one?
Rust network protocol 2634 and build 167781 on Linux is what RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP uses. Your game has to match the protocol to connect; Steam takes care of updating it.
How smooth is the performance on RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP?
For the past 48 hours, server fps averaged 101, never dropping below 3. It held up to 114,111 entities: everything from buildings to deployables in the world. At its highest, memory usage was 5,967 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP?
At the moment, RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP is up. About 8 hours ago is when it last restarted, based on its uptime. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by BestRustServers.xyz on 6 October 2026.
RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP location: where is it?
No region is given by RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 157.85.85.83:24106.
Settings & Map
Which map is used on RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP?
A procedural map of size 4,500 and seed 1343004681 is what RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What rules and configuration does RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP have?
RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP carries its gather rate in its name: 2x. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Plugins in use: Carbon. VAC protection is on.
Wipe Schedule
When does RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP wipe?
The record holds too few wipes for RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 8 days. The tags declare wipes once a month.
On RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP, what occurs on wipe day?
An average peak of 3 players was drawn by its recent wipes. 25 hours after the latest wipe, the crowd hit its peak.
How to Join
How can I connect to RUSTFALL RO 2X | MONTHLY | NO TEAM LIMIT | LOOT+ | VIP?
Enter client.connect 157.85.85.83:24106 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp125,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs167781,ts8
Game
gmrust- Game mode Rust survival, standard.
mp125- Max players Slot count is 125.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Running build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.