A Shockbyte Rust Server
157.85.86.135:29873 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 2 days between real wipes
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 19:09 UTC 11d ago | 2 | – | running | 1 |
| Thu 1 Oct, 20:15 UTCFW 13d ago | 2 | – | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
A Shockbyte Rust Server ranking: what position does it hold?
In the top 16% of all ranked servers, A Shockbyte Rust Server is #3,642 on player hours for the last seven days.
What is the player count on A Shockbyte Rust Server?
A Shockbyte Rust Server: 1 players now, with 40 slots available. The average player count over the last seven days is 1, with a peak of 2. In the last 48 hours, 21:00 UTC saw the highest activity, with an average of 2 players.
Server Tags
What is the meaning of the tags on A Shockbyte Rust Server?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): Slot count is 40; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167398 (Build): Running build 167398; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does A Shockbyte Rust Server appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include A Shockbyte Rust Server are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
A Shockbyte Rust Server Rust version: which one?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167398. Your game has to match the protocol to connect; Steam takes care of updating it.
A Shockbyte Rust Server performance: is it smooth?
Over 48 hours, it averaged 92 server fps; the lowest was 32. Buildings, deployables and the rest of the world accounted for up to 91,873 entities. Memory use peaked at 5,404 MB. What players experience as lag is low fps combined with a rising entity count.
How reliable is A Shockbyte Rust Server and is it online?
A Shockbyte Rust Server is currently online. The uptime it reports shows a restart roughly 4 days 21 hours ago. It was up 86% of the time over the last 7 full days, 144 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.
Where can A Shockbyte Rust Server be found?
No region is published by A Shockbyte Rust Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 157.85.86.135:29873 is its address.
Settings & Map
What is the map on A Shockbyte Rust Server?
Generated by the game, the map on A Shockbyte Rust Server is procedural, size 4,000, seed 847291. On RustMaps, from this page, the same size and seed show the same map.
What rules and configuration does A Shockbyte Rust Server have?
A gather rate is not given in the name A Shockbyte Rust Server. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. VAC: on.
Wipe Cycle
When does A Shockbyte Rust Server wipe?
A Shockbyte Rust Server's wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 11 days 5 hours.
What happens on wipe day on A Shockbyte Rust Server?
An average peak of 2 players was drawn by its recent wipes. 26 hours into the latest wipe, the crowd reached its peak.
How to Join
How can I connect to A Shockbyte Rust Server?
Use the F1 console: client.connect 157.85.86.135:29873. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp40- Max players Slot count is 40.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167398- Build Running build 167398.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.