[Bio] Private Server
157.85.86.211:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 12.4 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:43 UTCFW 12d ago | 2 | – | running | 0 |
| Sat 19 Sep, 09:09 UTC 24d ago | 1 | held half | 12.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of [Bio] Private Server?
Rank #3,629 over the last seven days in player hours: [Bio] Private Server, inside the top 16% of ranked servers.
How many players are on [Bio] Private Server?
[Bio] Private Server: 2 players now, with 2 slots available. The average player count over the last seven days is 1, with a peak of 2. Over the last 48 hours, the peak hour was 19:00 UTC, averaging 2 players.
Server Tags
How should the tags on [Bio] Private Server be interpreted?
Read by the game's server browser, the tags [Bio] Private Server publishes are: gmrust (Game mode): Standard survival gameplay; mp2 (Max players): Slot count is 2; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does [Bio] Private Server appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include [Bio] Private Server are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
[Bio] Private Server Rust version: which one?
The combination is Rust network protocol 2634 and build 167398 on Linux for [Bio] Private Server. Your game has to match the protocol to connect; Steam takes care of updating it.
[Bio] Private Server performance: is it smooth?
Over 48 hours, it averaged 60 server fps; the lowest was 53. It held up to 50,532 entities: everything from buildings to deployables in the world. Memory use peaked at 3,662 MB. Players feel lag when fps is low and entity count climbs.
How reliable is [Bio] Private Server and is it online?
The server is online: [Bio] Private Server. The uptime it reports shows a restart roughly 24 hours ago. It was up 88% of the time over the last 7 full days, 147 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of [Bio] Private Server?
There is no region published by [Bio] Private Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.86.211:28015.
Settings & Map
What is the map on [Bio] Private Server?
A procedural map of size 3,000 and seed 50000 is what [Bio] Private Server runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
[Bio] Private Server rules and settings: what are they?
The name [Bio] Private Server carries no gather multiplier. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. VAC: on.
Wipe Information
[Bio] Private Server wipe schedule: what does it show?
[Bio] Private Server's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 12 days.
On [Bio] Private Server, what occurs on wipe day?
An average peak of 2 players was drawn by its recent wipes. 0 hours into the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.
How to Join
[Bio] Private Server joining: how is it done?
Use the F1 console: client.connect 157.85.86.211:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting. It is full at the moment, so a queue is likely.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp2- Max players Slot count is 2.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167398- Build Build 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.