VoltMoto
157.85.86.217:26464 checked 15h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 13:36 UTC 13d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of VoltMoto?
Rank #15,967 over the last seven days in player hours: VoltMoto, inside the top 71% of ranked servers.
How many players are on VoltMoto?
VoltMoto is not online at the moment; its last appearance was 15 hours ago. Averaged across the last seven days: 0 players.
Tags and Filters
How should the tags on VoltMoto be interpreted?
For VoltMoto, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Game protocol 2633; the same version is required to join; cs165217 (Build): Build 165217; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does VoltMoto appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include VoltMoto are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
What Rust version is VoltMoto on?
Rust network protocol 2633 and build 165217 on Linux is what VoltMoto uses. Joining requires the same protocol; Steam updates your game for you.
Is the performance on VoltMoto smooth?
Its average server fps over the last 48 hours was 238, with a low of 230. It held up to 8,182 entities: everything from buildings to deployables in the world. The maximum memory used was 5,635 MB. What players experience as lag is low fps combined with a rising entity count.
VoltMoto uptime and reliability: what are they?
Last seen 15 hours ago, VoltMoto is currently offline. About 12 days 21 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 157 of 168 hours, 93% of the time. The first time BestRustServers.xyz saw it was on 30 September 2026.
What is the location of VoltMoto?
There is no region published by VoltMoto. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 157.85.86.217:26464 is its address.
Rules & Map
What is the map on VoltMoto?
On VoltMoto, the map is procedural, size 1,500 with seed 50000, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
VoltMoto rules and settings: what are they?
A gather rate is not given in the name VoltMoto. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. The server has VAC on.
Wipe Information
On what schedule does VoltMoto wipe?
Too few wipes are on record for VoltMoto to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 13 days 13 hours.
What happens on wipe day on VoltMoto?
The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd reached its peak.
How to Join
VoltMoto joining: how is it done?
Use the F1 console: client.connect 157.85.86.217:26464. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp40- Max players The server has 40 slots.
ts8- Group limit Teams are limited to 8, the default.
v2633- Protocol Game protocol 2633; the same version is required to join.
cs165217- Build Build 165217.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.