LostDragons Family Server
157.85.86.241:20374 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of LostDragons Family Server?
In the top – of all ranked servers, LostDragons Family Server is #15,420 on player hours for the last seven days.
How many players are on LostDragons Family Server?
At this moment, LostDragons Family Server is offline, with the last sighting 28 days 6 hours ago.
Server Tags
How should the tags on LostDragons Family Server be interpreted?
For LostDragons Family Server, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163207 (Build): Game build number: 163207; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing. Current players, queue and world creation time come from the tags and appear at the top of this page.
LostDragons Family Server in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include LostDragons Family Server: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Overview
What Rust version is LostDragons Family Server on?
Rust network protocol 2633 and build 163207 on Linux is what LostDragons Family Server uses. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of LostDragons Family Server?
Last seen 28 days 6 hours ago, LostDragons Family Server is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of LostDragons Family Server?
No region is published by LostDragons Family Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 157.85.86.241:20374.
Settings & Map
LostDragons Family Server map: which one is it?
A procedural map is what LostDragons Family Server runs, generated by the game.
What rules and configuration does LostDragons Family Server have?
The name LostDragons Family Server carries no gather multiplier. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. It is a community server, found under Community. VAC: on.
Wipe Cycle
On what schedule does LostDragons Family Server wipe?
Too few wipes are on record for LostDragons Family Server to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 35 days 22 hours.
How to Join
LostDragons Family Server joining: how is it done?
Use the F1 console: client.connect 157.85.86.241:20374. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp40,ptrak,$r?,v2633,gmrust,cs163207,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp40- Max players Slots: 40.
ts8- Group limit Default team size: 8.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs163207- Build Game build number: 163207.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.