After the war... What happened?
157.85.86.51:26079 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, and #635 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of After the war... What happened??
In the top 72% of all ranked servers, After the war... What happened? is #16,008 on player hours for the last seven days. In the quad category, its position is #635.
How many players are on After the war... What happened??
At this moment, After the war... What happened? is offline, with the last sighting 7 days 15 hours ago.
Tags & Lists
What is the meaning of the tags on After the war... What happened??
For After the war... What happened?, the game's server browser reads the following tags: gmsoftcore (Game mode): Softcore rules, which are easier; mp40 (Max players): The server has 40 slots; ts4 (Group limit): Teams can have at most 4 members; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs165217 (Build): Running build 165217; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
After the war... What happened? in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include After the war... What happened?: Best modded Rust servers. These filters on the server list display it: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Server Details
What Rust version is After the war... What happened? on?
The combination is Rust network protocol 2633 and build 165217 on Linux for After the war... What happened?. Your game has to match the protocol to connect; Steam takes care of updating it.
How reliable is After the war... What happened? and is it online?
Last seen 7 days 15 hours ago, After the war... What happened? is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of After the war... What happened??
No region is given by After the war... What happened?. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.86.51:26079.
Rules and Settings
Which map is used on After the war... What happened??
On After the war... What happened?, the map is procedural, size 3,000 with seed 50000, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
After the war... What happened? rules and settings: what are they?
No gather rate appears in the name of After the war... What happened?. The group limit stands at 4 players, listed as quad. Listed as softcore, Facepunch's mode for easier play: part of your loot is kept. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. VAC: on.
Wipe Cycle
After the war... What happened? wipe schedule: what does it show?
After the war... What happened?'s wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 40 days 8 hours.
How to Join
What is the process to join After the war... What happened??
To connect, type client.connect 157.85.86.51:26079 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp40,ptrak,$r?,v2633,gmsoftcore,cs165217,ts4,^o^z
Game
gmsoftcore- Game mode Softcore rules, which are easier.
mp40- Max players The server has 40 slots.
ts4- Group limit Teams can have at most 4 members.
v2633- Protocol Protocol 2633: join only if your game matches this version.
cs165217- Build Running build 165217.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.