A Shockbyte Rust Server
157.85.86.84:27727 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 05:42 UTC 5d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
A Shockbyte Rust Server ranking: what position does it hold?
In the top 35% of all ranked servers, A Shockbyte Rust Server is #7,745 on player hours for the last seven days.
How many players are on A Shockbyte Rust Server?
0 of 10 slots are filled on A Shockbyte Rust Server at the moment. The seven-day average player count stands at 0, and the highest point was 1. In the last 48 hours, 06:00 UTC saw the highest activity, with an average of 1 players.
Tags & Lists
What is the meaning of the tags on A Shockbyte Rust Server?
For A Shockbyte Rust Server, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Slot count is 10; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Running build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
A Shockbyte Rust Server in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include A Shockbyte Rust Server are: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server Details
What Rust version is A Shockbyte Rust Server on?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781. Your game has to match the protocol to connect; Steam takes care of updating it.
A Shockbyte Rust Server performance: is it smooth?
Its average server fps over the last 48 hours was 110, with a low of 38. Buildings, deployables and the rest of the world accounted for up to 118,399 entities. At its highest, memory usage was 3,927 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of A Shockbyte Rust Server?
At the moment, A Shockbyte Rust Server is up. The uptime it reports shows a restart roughly 41 minutes ago. It was up 89% of the time over the last 4 full days, 85 of 96 hours. It was first seen by BestRustServers.xyz on 9 October 2026.
What is the location of A Shockbyte Rust Server?
There is no region published by A Shockbyte Rust Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 157.85.86.84:27727 is its address.
Settings & Map
A Shockbyte Rust Server map: which one is it?
Generated by the game, the map on A Shockbyte Rust Server is procedural, size 4,500, seed 122924. On RustMaps, from this page, the same size and seed show the same map.
What rules and configuration does A Shockbyte Rust Server have?
No gather rate appears in the name of A Shockbyte Rust Server. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Under Community in the server browser, it is a community server. VAC protection is on.
Wipe Information
On what schedule does A Shockbyte Rust Server wipe?
Too few wipes are on record for A Shockbyte Rust Server to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 5 days 4 hours.
On A Shockbyte Rust Server, what occurs on wipe day?
An average peak of 1 players was drawn by its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.
Connect
What is the process to join A Shockbyte Rust Server?
To connect, type client.connect 157.85.86.84:27727 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players Slot count is 10.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Running build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.