A Shockbyte Rust Server
157.85.86.88:26477 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 4.7 days between real wipes
- on rhythm
- 50% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 33% else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:45 UTCFW 12d ago | 1 | – | running | 0 |
| Thu 24 Sep, 22:00 UTC 19d ago | 2 | held half | 6.9 days | 0 |
| Tue 22 Sep, 23:02 UTC 21d ago | 2 | – | 2 days | 0 |
| Fri 18 Sep, 23:04 UTC 25d ago | 2 | halved by day 1 | 4 days | 0 |
| Sun 13 Sep, 15:14 UTC 30d ago | 2 | halved by day 3 | 5.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
A Shockbyte Rust Server ranking: what position does it hold?
Rank #15,816 over the last seven days in player hours: A Shockbyte Rust Server, inside the top 71% of ranked servers.
Is A Shockbyte Rust Server busy?
The server A Shockbyte Rust Server is currently offline; it was last seen 3 days 13 hours ago. The average player count over the last seven days is 0, with a peak of 1.
Server Tags
How should the tags on A Shockbyte Rust Server be interpreted?
Read by the game's server browser, the tags A Shockbyte Rust Server publishes are: gmrust (Game mode): Standard survival gameplay; mp5 (Max players): Slots: 5; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166655 (Build): Running build 166655; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
A Shockbyte Rust Server in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include A Shockbyte Rust Server: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is A Shockbyte Rust Server on?
The combination is Rust network protocol 2634 and build 166655 on Linux for A Shockbyte Rust Server. Joining requires the same protocol; Steam updates your game for you.
A Shockbyte Rust Server uptime and reliability: what are they?
Last seen 3 days 13 hours ago, A Shockbyte Rust Server is currently offline. Over the past 7 full days, it was online 107 of 168 hours, 64% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
A Shockbyte Rust Server location: where is it?
No region is published by A Shockbyte Rust Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 157.85.86.88:26477 is its address.
Rules and Settings
What is the map on A Shockbyte Rust Server?
Generated by the game, the map on A Shockbyte Rust Server is procedural, size 4,500, seed 10. The map can be viewed on RustMaps from this page, since size and seed fix it.
A Shockbyte Rust Server rules and settings: what are they?
A gather rate is not given in the name A Shockbyte Rust Server. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. The server has VAC on.
Wipe Schedule
When does A Shockbyte Rust Server wipe?
With irregular wipe times on A Shockbyte Rust Server, no next wipe is predictable. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 12 days 2 hours.
On A Shockbyte Rust Server, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 2 players. 0 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 33% of its recent wipes. By day 2 the crowd had fallen below half in the wipes that did not hold.
How to Join
A Shockbyte Rust Server joining: how is it done?
Use the F1 console: client.connect 157.85.86.88:26477. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs166655,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp5- Max players Slots: 5.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166655- Build Running build 166655.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.