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55,262 players on 11,642 servers

Online #15,967

A Shockbyte x Discord Production Rust Server

157.85.87.159:22708 checked 7m ago

Players

Now0/75
Peak, 48 hours–
7-day average0
7-day peak–
AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct9 Oct11 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average
246/275
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average
242/275
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average
320/350
Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average
222/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average
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Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average
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Quick answers

from the figures on this page

Population

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

Rank #15,967 over the last seven days in player hours: A Shockbyte x Discord Production Rust Server, inside the top 71% of ranked servers.

How many players are on A Shockbyte x Discord Production Rust Server?

The current player count for A Shockbyte x Discord Production Rust Server is 0, out of 75 slots. The seven-day average player count stands at 0.

Tags & Lists

How should the tags on A Shockbyte x Discord Production Rust Server be interpreted?

The game's server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Rust survival, standard; mp75 (Max players): The server has 75 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167058 (Build): Game build number: 167058; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.

A Shockbyte x Discord Production Rust Server in BestRustServers.xyz lists and filters: which ones?

The BestRustServers.xyz lists that include A Shockbyte x Discord Production Rust Server are: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server Information

What Rust version is A Shockbyte x Discord Production Rust Server on?

Rust network protocol 2634 and build 167058 on Linux is what A Shockbyte x Discord Production Rust Server uses. Joining requires the same protocol; Steam updates your game for you.

Is the performance on A Shockbyte x Discord Production Rust Server smooth?

For the past 48 hours, server fps averaged 253, never dropping below 193. The entity count reached 8,328, covering buildings, deployables and all other world objects. The maximum memory used was 2,358 MB. A climbing entity count and low fps are felt by players as lag.

What is the uptime and reliability of A Shockbyte x Discord Production Rust Server?

The server is online: A Shockbyte x Discord Production Rust Server. About 6 days 7 hours ago is when it last restarted, based on its uptime. It was up 100% of the time over the last 5 full days, 120 of 120 hours. On 7 October 2026, BestRustServers.xyz saw it for the first time.

Where can A Shockbyte x Discord Production Rust Server be found?

There is no region published by A Shockbyte x Discord Production Rust Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 157.85.87.159:22708 is its address.

Rules and Settings

Which map is used on A Shockbyte x Discord Production Rust Server?

A procedural map of size 1,500 and seed 50000 is what A Shockbyte x Discord Production Rust Server runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.

A Shockbyte x Discord Production Rust Server rules and settings: what are they?

The name A Shockbyte x Discord Production Rust Server carries no gather multiplier. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. It is a community server, found under Community. VAC protection is on.

Wipe Schedule

On what schedule does A Shockbyte x Discord Production Rust Server wipe?

The record holds too few wipes for A Shockbyte x Discord Production Rust Server to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 6 days 8 hours.

How to Join

A Shockbyte x Discord Production Rust Server joining: how is it done?

Enter client.connect 157.85.87.159:22708 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Rust survival, standard.
mp75
Max players The server has 75 slots.
ts8
Group limit The game default is 8 per team.
v2634
Protocol Protocol 2634: join only if your game matches this version.
cs167058
Build Game build number: 167058.
ptrak
Networking RakNet is the network layer in use.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.