SIGNAL | Vanilla+
157.85.87.161:27184 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 13 Sep, 13:31 UTC 31d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does SIGNAL | Vanilla+ sit in the rankings?
In the top 69% of all ranked servers, SIGNAL | Vanilla+ is #15,490 on player hours for the last seven days.
What is the player count on SIGNAL | Vanilla+?
SIGNAL | Vanilla+ is not online at the moment; its last appearance was 24 days 19 hours ago.
Tags and Filters
SIGNAL | Vanilla+ tags: what do they indicate?
Read by the game's server browser, the tags SIGNAL | Vanilla+ publishes are: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs164530 (Build): Build 164530; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Uses Carbon for plugins. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
SIGNAL | Vanilla+ in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include SIGNAL | Vanilla+: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Server Overview
What Rust version is SIGNAL | Vanilla+ on?
On Linux, SIGNAL | Vanilla+ runs Rust network protocol 2633 and build 164530. Your game has to match the protocol to connect; Steam takes care of updating it.
How reliable is SIGNAL | Vanilla+ and is it online?
Offline now for SIGNAL | Vanilla+, last seen 24 days 19 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of SIGNAL | Vanilla+?
No region is given by SIGNAL | Vanilla+. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 157.85.87.161:27184 is its address.
Settings & Map
Which map is used on SIGNAL | Vanilla+?
Generated by the game, the map on SIGNAL | Vanilla+ is procedural, size 3,000, seed 50000. The map can be viewed on RustMaps from this page, since size and seed fix it.
SIGNAL | Vanilla+ rules and settings: what are they?
The name SIGNAL | Vanilla+ carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Plugin count: Carbon. Vanilla is the label it uses: the game unmodified: rates, kits and rules as Facepunch ships them. The server has VAC on.
Wipe Cycle
On what schedule does SIGNAL | Vanilla+ wipe?
SIGNAL | Vanilla+'s wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 31 days 3 hours.
On SIGNAL | Vanilla+, what occurs on wipe day?
An average peak of 3 players was drawn by its recent wipes. 1 hours into the latest wipe, the crowd reached its peak.
Join Server
SIGNAL | Vanilla+ joining: how is it done?
Enter client.connect 157.85.87.161:27184 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. You can find its website at https://signal-frontend.onecupoftea93.workers.dev/.
Server tags
Published as mp100,ptrak,$r?,v2633,^z,^y,^v,gmrust,cs164530,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp100- Max players The server has 100 slots.
ts8- Group limit Teams are limited to 8, the default.
v2633- Protocol Protocol 2633: join only if your game matches this version.
cs164530- Build Build 164530.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Difficulty
^v- Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Uses Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.