A Shockbyte x Discord Production Rust Server
157.85.87.164:21518 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
A Shockbyte x Discord Production Rust Server ranking: what position does it hold?
Rank #13,651 over the last seven days in player hours: A Shockbyte x Discord Production Rust Server, inside the top 61% of ranked servers.
How many players are on A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server: 0 players now, with 300 slots available. The seven-day average player count stands at 0, and the highest point was 1. The busiest time in the last 48 hours was 11:00 UTC, when the average player count was 1.
Tags and Filters
How should the tags on A Shockbyte x Discord Production Rust Server be interpreted?
Read by the game's server browser, the tags A Shockbyte x Discord Production Rust Server publishes are: gmrust (Game mode): Standard survival gameplay; mp300 (Max players): The server has 300 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Running build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain A Shockbyte x Discord Production Rust Server?
These BestRustServers.xyz lists include A Shockbyte x Discord Production Rust Server: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Details
A Shockbyte x Discord Production Rust Server Rust version: which one?
The combination is Rust network protocol 2634 and build 167781 on Linux for A Shockbyte x Discord Production Rust Server. Steam updates your game automatically, but it needs to match the protocol to join.
How smooth is the performance on A Shockbyte x Discord Production Rust Server?
For the past 48 hours, server fps averaged 237, never dropping below 213. Buildings, deployables and the rest of the world accounted for up to 8,175 entities. The maximum memory used was 3,077 MB. A climbing entity count and low fps are felt by players as lag.
A Shockbyte x Discord Production Rust Server uptime and reliability: what are they?
The server is online: A Shockbyte x Discord Production Rust Server. The uptime it reports shows a restart roughly 28 hours ago. On 13 October 2026, BestRustServers.xyz saw it for the first time.
What is the location of A Shockbyte x Discord Production Rust Server?
No region is given by A Shockbyte x Discord Production Rust Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.87.164:21518.
Rules & Map
Which map is used on A Shockbyte x Discord Production Rust Server?
A procedural map of size 1,500 and seed 50000 is what A Shockbyte x Discord Production Rust Server runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What rules and configuration does A Shockbyte x Discord Production Rust Server have?
No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. VAC: on.
Wipe Information
A Shockbyte x Discord Production Rust Server wipe schedule: what does it show?
A Shockbyte x Discord Production Rust Server's wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 30 hours.
Join Server
What is the process to join A Shockbyte x Discord Production Rust Server?
Enter client.connect 157.85.87.164:21518 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp300,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp300- Max players The server has 300 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Running build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.