A Shockbyte Rust Server
157.85.87.206:21438 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 15:23 UTC 1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does A Shockbyte Rust Server sit in the rankings?
Over the last seven days, A Shockbyte Rust Server ranks #4,878 in player hours, which is in the top 22% of ranked servers.
How many players are on A Shockbyte Rust Server?
The current player count for A Shockbyte Rust Server is 0, out of 10 slots. Averaged across the last seven days: 2 players, peaking at 4. The busiest time in the last 48 hours was 19:00 UTC, when the average player count was 4.
Tags & Lists
How should the tags on A Shockbyte Rust Server be interpreted?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Game build number: 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does A Shockbyte Rust Server appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include A Shockbyte Rust Server: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Details
What Rust version is A Shockbyte Rust Server on?
The combination is Rust network protocol 2634 and build 167781 on Linux for A Shockbyte Rust Server. Your game has to match the protocol to connect; Steam takes care of updating it.
A Shockbyte Rust Server performance: is it smooth?
Over 48 hours, it averaged 193 server fps; the lowest was 88. Buildings, deployables and the rest of the world accounted for up to 33,926 entities. At its highest, memory usage was 3,068 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of A Shockbyte Rust Server?
At the moment, A Shockbyte Rust Server is up. According to its reported uptime, the last restart was about 5 hours ago. In 1 full day, uptime was 100%; hours online: 24 of 24. On 13 October 2026, BestRustServers.xyz saw it for the first time.
A Shockbyte Rust Server location: where is it?
There is no region published by A Shockbyte Rust Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 157.85.87.206:21438 is its address.
Settings & Map
A Shockbyte Rust Server map: which one is it?
On A Shockbyte Rust Server, the map is procedural, size 2,750 with seed 2026059401, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
A Shockbyte Rust Server rules and settings: what are they?
The name A Shockbyte Rust Server carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. VAC protection is on.
Wipe Information
On what schedule does A Shockbyte Rust Server wipe?
Too few wipes are on record for A Shockbyte Rust Server to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 37 hours.
Connect
What is the process to join A Shockbyte Rust Server?
To connect, type client.connect 157.85.87.206:21438 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players The server has 10 slots.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Game build number: 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.